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tqtc/lts-5.15-opensource
Change-Id: I81f01dbde95cc9cd8e98c7fb9bf3a390aa27f379
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Task-number: QTBUG-103286
Change-Id: Iaddad08bb469408ee975e463ac82c95870130cee
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
(cherry picked from commit 1e940bf2f8d260c313917718584736fa9fa86b14)
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Relying on sync messages is deprecated, CalcBoundingVolumeJob appears to have
slipped through when we updated all the other classes. CalcBoundingVolumeJob
has therefore been updated to use the postFrame and directly update the
frontend Geometry nodes.
Note: Qt 3D on Qt6 is correct.
Change-Id: I2257bc157474efac8190d763ea7dc331a1d69a86
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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tqtc/lts-5.15-opensource
Change-Id: I503a36099765acfde0a14df04c8215b055121fa5
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That's too clever, and it backfires with compilation errors in C++20
mode:
qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:129:29: error: ambiguous overload for ‘operator==’ (operand types are ‘MeshFunctorA’ and ‘MeshFunctorB’)
129 | QVERIFY(!(*functorA == *functorB));
| ~~~~~~~~~ ^~ ~~~~~~~~~
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| MeshFunctorA MeshFunctorB
qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:72:10: note: candidate: ‘virtual bool MeshFunctorB::operator==(const Qt3DCore::QGeometryFactory&) const’ (reversed)
72 | bool operator ==(const Qt3DCore::QGeometryFactory &other) const override
| ^~~~~~~~
qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:50:10: note: candidate: ‘virtual bool MeshFunctorA::operator==(const Qt3DCore::QGeometryFactory&) const’
50 | bool operator ==(const Qt3DCore::QGeometryFactory &other) const override
| ^~~~~~~~
Fix by providing a symmetric operator== for QGeometryFactory that
delegates to a virtual equals() method.
Change-Id: I23d29ad1b16075629132f2b4757c5810d5615a36
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
(cherry picked from commit ec291f9974ba6d25148955a0b9e55b30c589a9be)
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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This reverts commit 03e5f60e585701608c1181365faee484d7a1f14c.
Revert of commercial license headers is required for
Qt 5.15.3 opensource release.
Task-number: QTBUG-91108
Change-Id: I359e89ed77b1b2750607617d138ebb6c316f0296
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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Updated header.COMM to the files in tqtc-qt3d. Examples,
documentation files or tests are not updated.
The commercial license header may contain some
additional lines so that its line count equals
with the earlier license header. Reason for this
is that some autotests use hard coded line numbers
and a change in the line count causes failures in
tests.
Task-number: QTQAINFRA-4155
Change-Id: I139c8ad72c042b0900239decc36cfed4bc1c4951
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
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Lets user override the sorting order of entities.
Change-Id: Iab7fd0d705f7ddcb424a59f86f8c2c28059813d1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
(cherry picked from commit c6aec09f4f6030fa11b9ba911e4c0df2fe7485b2)
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QBuffer::updateData would send a single update at the time and would
overwrite the latest update if it was called again before synching with
the backend took place.
This patches fixes by storing a list of pending updates instead.
Change-Id: I1fc501ad921c953ec88117fcc49c0cfcde6ca8aa
Task-number: QTBUG-81921
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Conflicts:
src/plugins/renderers/opengl/graphicshelpers/submissioncontext.cpp
src/plugins/renderers/opengl/graphicshelpers/submissioncontext_p.h
src/plugins/renderers/opengl/renderer/renderer.cpp
src/render/backend/attachmentpack_p.h
src/render/frontend/qrenderaspect.cpp
src/render/picking/qabstractraycaster.cpp
tests/manual/manual.pro
Change-Id: I617b7e34bf7e11b2921bfc15e1b99c3e81891ec7
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Change-Id: Ibcc4d9bfd9d0a9d7697151915f24a6eecc149f6d
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Many are moving to opengl module in qt6, will make merging
easier.
Change-Id: I0ad08510e6999a5d887d9197fe2cb0dc21919fb9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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By default the QRenderAspect will try to load this plugin
Change-Id: Ie55e207fb8e6d0b64f717bbb99699eb669eaa3f2
Task-number: QTBUG-61151
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Deprecate functor based APIs for buffer generators, geometry factories,
texture data generators and mesh loaders
While these are useful for some of Qt3D's internal mechanisms, they
complicate some of the backend operations. Will delete some or make them
private in Qt6.
Change-Id: I64eaa338e0306647867d2084819ef8591e2c91c0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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* origin/5.14:
Fix usage of C++14 features
Use animation rather than event to drive simulation
Fix for incorrect QML property names in GeometryRenderer doc
Add viewAll support for orthographic projection mode
Change-Id: I397bdee907389a6f5cabb8390a805fa9a89ed4ca
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restartIndex property has been renamed to restartIndexValue
primitiveRestart property has been renamed to primitiveRestartEnabled
Fixes: QTBUG-70433
Change-Id: Ide5d01407d76bed752fb0bcaa8258e58871fafb1
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I8f3fe9475749f10f33c8eb750befa8845ccc37d6
(cherry picked from commit 58db7d01e0d424fdf46baa70e2e41b8009429c78)
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Change-Id: I3a0df1d21f3556afc9f26eab13fcc525cf584e7e
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- Add (basic) documentation for Qt3DAnimation::QAnimationCallback.
- Add missing namespace qualifiers for \class, \fn, \instantiates,
\sa, and \property commands.
- Remove linking to example file pages, as QDoc no longe treats them
as linkable targets.
- Fix function/QML method parameter documentation
- Fix missing \qmlproperty types
- Fix linking to QKeyEvent in QtGui.
- Move Qt3DRender::Quick namespace documentation to where QDoc can
see it.
- Add enum documentation for
Qt3DRender::QBlitFramebuffer::InterpolationMethod and
Qt3DRender::QMesh::Status.
- Other minor fixes
This brings the current warning count to zero.
Fixes: QTBUG-79822
Change-Id: I1154a7f9c34917a3f240e99da0e7a300be7d65a0
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: I8564907ed5efd7617be383017fe12ffa7cd3a0d1
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Change-Id: I229f9bcd21a10c0a4cff5c4f559cd285a3e50276
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Will then be set to Ready or Error once the job runs
Change-Id: I542fdce9aea08e6e49fdaec645216132a56e7474
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I8e64f061147af10a0d017238664c483724047059
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Removal breaks BC
Change-Id: I8c324253c3a39c8fd74bf4cc14462f76cd2e4f5e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Not BIC compatible so they must stay until Qt6. Added TODO above them
to make it easier to track for Qt6.
Change-Id: Ia1adba25be5d55d3fa836727877c7c1f7346b668
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I8d5bc69cb75d73e628f08d70b2e40d665c39802b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I44334264fba285494624a8a4ee6ff3b85755402c
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I00c875b48d838170fddf0b92f0ac5592828c6f0f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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We otherwise assert in the case we create an empty buffer
that is empty but referenced by Attributes.
This is still a valid case as buffer data can be set later
on.
Change-Id: Ida198f5815f6cbb488b6b27436c4238146c3ae39
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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If (third party) aspects don't support direct sync, restore use
of PropertyValueAdded and PropertyValueRemoved messages so avoid
breaking existing code
Change-Id: Icac717583a8fe72acdb0cf599981251e310734bd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ib09024017a2d213e50b3acc89d7c411728eb1869
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Id744de2f10e7744ad5a9d4f425ae534153ed7446
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Also removes last couple of messages updating backend to frontend.
Change-Id: I65056c7cf5ff06efab9c9a205f843ed882f9c0be
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I5622f9784628b7217f6e37c700ac314b7264f439
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Animation data is now stored in the job which propagates
them to the frontend at the end of the frame.
Animated properties are passed using Qt's property system.
Animated poses are passed via the frontend skeleton node.
Syncing on new frame will take care of propagating both for use in
other aspects.
Callbacks are called by the job directly or stored and invoked on
the main thread depending on the callback setting.
Change-Id: I78675715799300bc1b27f854f1a445c00a2ac734
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Remove include statements for classes that are no longer used. Makes
it easier to find remaining use cases that need addressed before
complete removal in Qt 6.
Change-Id: I60529ba1929ad64b162d3847d5df47cde2a60dad
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I92041eeb7c80d46027106834d7c52f854bccb386
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I56397c1962acf0f856d485564b6fac159beebcdd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I2d4a34b3acb250e6e8459f1401a0a9e21db24946
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I73f5a81171a6ea0d2c59288f7d704ca5390fdd11
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I2b86f182a61c18cb6608f2f89938ab342160c924
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3a48156b6e9303842ff0670295d28e36d1ff8a9e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ie7bf8f248d38a98860fb84d7053d75f3383a5bbd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I8c12142e4733d0d95fde3e673eb684c47363ff6f
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Change-Id: I0f68ab1277617c32b1c31f29d8793d23d9909208
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In case a joint is added and destroyed within the same loop of the event loop,
we need to remove it from the list of dirty joints to process as this otherwise
results in an assert.
Change-Id: If2f4ece6e2d69a7801ce9c4ec2cb732f48895ad1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
.qmake.conf
Change-Id: Id34a7e40a1bd8f5bfbf87d3f3c06129bdfaebdf1
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Conflicts:
.qmake.conf
Change-Id: Iae5fa92dfdf8012315c043e20950368e42451e20
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This change adds missing C++ and/or QML documentation for:
* enum QBuffer::AccessType
* QBuffer::accessType()
* QBuffer::dataAvailable()
* ForwardRenderer::externalRenderTargetSize
* enumeration Qt3D.Render.Light::type
* Qt3D.Render.Light::color
* Qt3D.Render.Light::intensity
Fixes: QTBUG-73071
Change-Id: I48b13cb8001558b20bd801b6f96f5b5933144d82
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: Ib1f5677a99f63b15c3990fea130c8bbe946f31ff
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