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path:
root
/
src
/
render
/
graphicshelpers
/
graphicscontext.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
GraphicsContext/Helpers: remove bindUniform
Paul Lemire
2016-09-14
1
-5
/
+0
*
Renderer: get rid of QVariant for backend uniforms
Paul Lemire
2016-09-14
1
-5
/
+107
*
GraphicsContext: add methods to use UniformValue
Paul Lemire
2016-09-07
1
-0
/
+31
*
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-09-05
1
-0
/
+5
|
\
|
*
Reset bound fbo at the end of the rendering
Antti Määttä
2016-09-01
1
-0
/
+5
*
|
Merge branch '5.7' into dev
Sean Harmer
2016-08-14
1
-3
/
+6
|
\
|
|
*
Introduce GraphicsHelperES3, allow multiple color attachments
Svenn-Arne Dragly
2016-08-12
1
-1
/
+5
|
*
GraphicsContext: do not reset m_stateSet
Paul Lemire
2016-08-09
1
-1
/
+0
|
*
Fix frame buffer binding with multiple texture targets
Antti Määttä
2016-08-03
1
-1
/
+1
*
|
Add partial data update support for QBuffer
Oleg Evseev
2016-08-13
1
-4
/
+21
*
|
Add readFrameBuffer function
Antti Määttä
2016-08-13
1
-0
/
+8
*
|
Add renderTargetSize query function
Antti Määttä
2016-08-13
1
-8
/
+14
|
/
*
Add support for mat3 and mat4 attributes
Kevin Ottens
2016-07-20
1
-14
/
+31
*
GraphicsContext: add method to disable a vertex attribute
Paul Lemire
2016-07-17
1
-0
/
+6
*
Renderer: make submission not rely on the Shader backend node
Paul Lemire
2016-07-05
1
-22
/
+32
*
Renderer: decouple buffer/texture updates from draw commands
Paul Lemire
2016-07-05
1
-13
/
+17
*
OpenGLVertexArrayObject: emulate VAO support if not supported
Paul Lemire
2016-07-05
1
-12
/
+39
*
Renderer/RenderView: store only renderTarget nodeId
Paul Lemire
2016-07-04
1
-6
/
+6
*
Renderer: cleanup graphics resources
Paul Lemire
2016-07-04
1
-0
/
+17
*
Fix shader caching
Sean Harmer
2016-06-01
1
-40
/
+83
*
Make sure baseInstance and baseVertex are passed
Kevin Ottens
2016-05-12
1
-15
/
+15
*
render: eradicate Q_FOREACH loops [remaining low-risk]
Marc Mutz
2016-05-05
1
-6
/
+10
*
Add firstVertex to QGeometryRenderer API
Mike Krus
2016-05-04
1
-0
/
+9
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-33
/
+33
*
Technique/Renderer: use GraphicsShaderData
Paul Lemire
2016-04-26
1
-9
/
+8
*
Fix -Wreorder warning
Sean Harmer
2016-04-22
1
-1
/
+1
*
Fix comparison of enums
Sean Harmer
2016-04-21
1
-1
/
+1
*
If scene has more than one mesh, only the last one added can be modified
Määttä Antti
2016-04-21
1
-7
/
+25
*
Fix ClearColor for Scene3D usage.
Wieland Hagen
2016-04-20
1
-0
/
+6
*
AntiAliasing added as Renderstate
Robert Brock
2016-04-20
1
-0
/
+5
*
Remove shader from cache in graphics context cache when deleted
Sean Harmer
2016-04-17
1
-0
/
+7
*
QClearBuffers: Add BufferTypeFlags QFlags
Wieland Hagen
2016-04-16
1
-1
/
+1
*
Consolidate some functionality into AttachmentPack.
Wieland Hagen
2016-04-16
1
-17
/
+3
*
Simplify renderer code
Wieland Hagen
2016-04-16
1
-6
/
+16
*
Add GraphicsContext support for glClearBufferfv()
Wieland Hagen
2016-04-16
1
-0
/
+5
*
GraphicsContext: remove cullFace()
Wieland Hagen
2016-04-15
1
-5
/
+0
*
Properly handle alpha to coverage state in non-cloning codepath
Sean Harmer
2016-04-11
1
-7
/
+2
*
Prefer QVector to QList
Sean Harmer
2016-03-31
1
-1
/
+1
*
Added properties to QClearBuffers
Mike Krus
2016-03-22
1
-0
/
+10
*
Rename QClearBuffer to QClearBuffers
Mike Krus
2016-03-20
1
-5
/
+5
*
Disable GL_DITHER by default
Paul Lemire
2016-03-20
1
-0
/
+2
*
Renderer/QRenderTargetSurfaceSelector: implement proper synchronization
Paul Lemire
2016-03-17
1
-0
/
+5
*
Force OpenGL texture reload on TextureImage update
Mauro Persano
2016-03-13
1
-1
/
+1
*
QClipPlane rename and added properties
Robert Brock
2016-03-08
1
-0
/
+5
*
Use const references in foreach loops for non-trivial types.
Volker Krause
2016-03-05
1
-1
/
+1
*
QBackendNode::peerUuid() renamed to peerId()
Paul Lemire
2016-03-05
1
-10
/
+10
*
QRenderTargetOutput enum
Robert Brock
2016-03-03
1
-3
/
+3
*
QRenderAttachment renamed to QRenderTargetOutput
Robert Brock
2016-03-03
1
-5
/
+5
*
QRenderAttachment renamed RenderAttachmentType to AttachmentPoint
Robert Brock
2016-03-02
1
-4
/
+4
*
Enum Profile renamed to OpenGLProfile
Franck Arrecot
2016-03-01
1
-1
/
+1
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