| Commit message (Collapse) | Author | Age | Files | Lines |
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-rename barriertypes to waitOperation
-in QML introduce a waitFor property
-remove the Barrier suffix for the enum values
-rename BarrierType to Operation
Task-number: QTBUG-58878
Change-Id: Idc65f44b09e632509cd74286de26fea02e6b6dee
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Added some code to retrieve the data in the gpu back to a cpu pointer
in the opengl helpers.
Added a framegraph node which specifies if any data must be downloaded
from the gpu
Added a flag in the buffer object to specify if the data from that
buffer must be downloaded.
Added a job to send the data back to the frontend.
Added a path in the renderer to download the gpu data.
Task number: QTBUG-57727
Change-Id: I315a9221e5116c7d07f818e00c654fe1901144f4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9c66326fa29e0fde6356d3db58c99fd6a73eaa0e
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: I9c2fb4e35b9685d1585e4c7b8bd2910aa95224be
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Handle binding all the faces of a cube map texture if supported. Print a
warning if not supported.
This can be really useful when you want to render a dynamic sky into a cube
map texture to be used for reflection or refraction without having to create 6
FBO or 6 attachments which would require 6 passes to be rendered.
Change-Id: Id5a920d608d895878a177f777f898a367f96aeb1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Add support for glBlitFramebuffer, which is needed to implement render
capture of multisampled framebuffers.
Change-Id: I95afda70e085051fc29e2456580b8248675332d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Replaced by applyUniform and the various glUniform*v helpers
Change-Id: Ibfb2daa1268ac2eee299e774d9b5d4e2f5b6bc74
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I3f37b88df6c3869570c0466e85e52a8e29387d92
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I7711345d4c9b9b9d2e542a57bae7151bc4fcec84
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I2532fcbf712d4a2194569d11891f0f3a7d7f7ae1
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: I2289ada6e9d17590c8e0891fde8dadcdb4d3e021
Task-number: QTBUG-53174
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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To support glDrawArraysInstancedBaseInstance
Task-number: QTBUG-51515
Change-Id: I0c95b351ff7a3668f17256d0d875c3c36537fd01
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-52736
Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ic3bb656c5517f5df4be3c685cd132ac9ef8dc9f0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Adding antialiasing that can be enabled in renderstates
Change-Id: I0728e69dba5896ca86e56b940682990fafd0a297
Task-number: QTBUG-52191
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-50116
Change-Id: I78e06b0e2846897e2edaa5711b4e0d4a8057a3fc
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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is covered by OpenGL standard functions
Change-Id: Ia7f32ec27c1725247a2c1f2bce4fba4433857932
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also improve the alpha to coverage handlign in the helpers by using
a single function rather than two.
This removes GL errors about bad glFace enum values (caused by bad
handlign of alpha to coverage in switch statement, which led to a
FrontFace state being created with bad data).
Change-Id: I832d92fcb07134525f421d3a3b4d12e9f5f6428c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also, avoids the unnecessary hash lookup inside the loop.
Found by clazy.
Change-Id: I55b6f35b583ef69274d7c6e190d780b8d1c03a3a
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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- storing values in backend
- new functions being added
renamed plane to planeIndex
added QVector3D normal property
added float distance property
As per API review
Task-number: QTBUG-51435
Change-Id: Ie52804716510981af1467e96003304324fadd4d8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
renamed FooAttachment to just Foo
Change-Id: Ifd977b2b8bdb6706a70dd10f2ea3ee6a381c26b8
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Icaca9797c01100402e6d103be2a0425820a717ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I339d19966c2dd850d01f5a0737fea566ca23a96d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Added glEnablei, glDisablei, glBlendFuncSeparate to GraphicsHelpers
and GraphicsContext
Task-number: QTBUG-50005
Change-Id: I01c3a6e26fde9756d62694235ba0c1a0fe5155ae
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3c2614f0fc484d6f492d9302a3ec9335e827f741
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I347aa5deea6521b43b9033e2200ab2f8b272f671
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I62065d30b197367c8e5e03099c3af034892c4038
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Only for OpenGL 4.0.
Task-number: QTBUG-50005
Change-Id: I70984a2bff3afc04539efa7dea60196aa06e72d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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OpenGL ES 2.0 doesn't support glPointSize(), but OpenGL 2.0+ does, so
we need to call it though a QGraphicsHelperInterface. When on OpenGL ES
2.0, just print a warning.
Task-number: QTBUG-49562
Change-Id: Icbd5f602cae38f95925d99003ec3ee9aebb3719e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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When retrieving UBO block names
Change-Id: I3b3c4622491d17f53f2a972623eead9c998925df
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I79066df0df1fbac4f49e47c91c552fca0d4093bf
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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