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path:
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/
src
/
render
/
graphicshelpers
Commit message (
Expand
)
Author
Age
Files
Lines
*
GraphicsContext: add indirect draw methods
Paul Lemire
2017-01-13
2
-0
/
+14
*
GraphicsHelpers: add support for indirect drawing
Paul Lemire
2017-01-13
11
-1
/
+67
*
Merge branch '5.8' into dev
Sean Harmer
2017-01-10
2
-4
/
+7
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\
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*
Ignore RenderCommand for current frame, if shader not loaded yet
Wieland Hagen
2017-01-09
2
-4
/
+7
*
|
Merge branch '5.8' into dev
Sean Harmer
2016-12-21
1
-5
/
+15
|
\
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*
Add RGB8_UNorm to render capture formats
Antti Määttä
2016-12-20
1
-0
/
+1
|
*
Merge branch '5.8.0' into 5.8
Sean Harmer
2016-12-16
1
-1
/
+8
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\
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|
*
Work around QML -> C++ float to int conversion
Sean Harmer
2016-12-10
1
-1
/
+8
|
*
|
GraphicsContext: improve logging output
Paul Lemire
2016-12-16
1
-3
/
+5
|
*
|
GraphicsContext: ensure ShaderProgram was actually created
Paul Lemire
2016-12-15
1
-1
/
+1
|
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/
*
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Merge remote-tracking branch 'origin/5.8' into dev
Liang Qi
2016-12-12
15
-113
/
+390
|
\
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*
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-11-28
1
-1
/
+1
|
|
\
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*
GraphicsContext: remove misleading check in specifyAttribute()
Marc Mutz
2016-10-24
1
-1
/
+1
|
*
|
GraphicsContext: add an isInitialized() getter
Paul Lemire
2016-11-23
2
-0
/
+6
|
*
|
Export GraphicsContext for unit tests
Paul Lemire
2016-11-23
1
-1
/
+1
|
*
|
GraphicsContext::applyUniform: take uniform size into account
Paul Lemire
2016-11-23
2
-33
/
+33
|
*
|
GraphicsHelpers: bindFrameBufferAttachment
Paul Lemire
2016-11-18
5
-5
/
+23
|
*
|
Reset state for each frame if renderer doesn't own the context
Miikka Heikkinen
2016-11-18
1
-1
/
+2
|
*
|
Texture: further refactoring
Paul Lemire
2016-11-14
1
-10
/
+11
|
*
|
Texture backend refactoring: Update node managers
Wieland Hagen
2016-11-14
2
-33
/
+35
|
*
|
More supported formats for read framebuffer
v5.8.0-beta1
Antti Määttä
2016-10-21
1
-4
/
+31
|
*
|
Implement readFramebuffer
Antti Määttä
2016-10-21
2
-5
/
+174
|
*
|
Add blitFramebuffer to graphics helpers
Antti Määttä
2016-10-20
13
-1
/
+63
|
*
|
GraphicsContext: simplify active texture handling
Wieland Hagen
2016-10-11
2
-37
/
+28
*
|
|
Avoid memory allocation when doing string comparison
Sergio Martins
2016-12-10
1
-1
/
+1
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/
/
*
|
Rename GraphicHelperGL3 to GraphicsHelperGL3_2
Paul Lemire
2016-10-07
4
-85
/
+105
*
|
GraphicsContext: fix missing break statement in applyUniform()
Marc Mutz
2016-10-05
1
-0
/
+1
*
|
Unit tests for GraphicsHelperGL4
Paul Lemire
2016-10-03
1
-1
/
+1
*
|
Renamed files quniformvalue* to shaderparameterpack
Paul Lemire
2016-09-16
1
-1
/
+1
*
|
GraphicsContext/Helpers: remove bindUniform
Paul Lemire
2016-09-14
15
-742
/
+7
*
|
Renderer: get rid of QVariant for backend uniforms
Paul Lemire
2016-09-14
2
-5
/
+109
*
|
GraphicsHelperGL3_3: small fixes + autotest export
Paul Lemire
2016-09-08
2
-1
/
+19
*
|
GraphicsHelperGL4: add missing supported features
Paul Lemire
2016-09-08
1
-0
/
+2
*
|
GraphicHelpers: add helper methods to get UniformType from GLType
Paul Lemire
2016-09-07
11
-0
/
+366
*
|
GraphicsHelperGL2: fix code indentation
Paul Lemire
2016-09-07
1
-11
/
+11
*
|
GraphicsContext: add methods to use UniformValue
Paul Lemire
2016-09-07
2
-0
/
+81
*
|
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-09-05
2
-0
/
+6
|
\
|
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*
Reset bound fbo at the end of the rendering
Antti Määttä
2016-09-01
2
-0
/
+6
*
|
GraphicsHelper: export for tests + fix missing types
Paul Lemire
2016-08-27
2
-1
/
+8
*
|
GraphicsHelper: add glUniform* helper methods
Paul Lemire
2016-08-26
11
-0
/
+677
*
|
Merge branch '5.7' into dev
Sean Harmer
2016-08-14
6
-32
/
+277
|
\
|
|
*
Introduce GraphicsHelperES3, allow multiple color attachments
Svenn-Arne Dragly
2016-08-12
6
-30
/
+276
|
*
GraphicsContext: do not reset m_stateSet
Paul Lemire
2016-08-09
1
-1
/
+0
|
*
Fix frame buffer binding with multiple texture targets
Antti Määttä
2016-08-03
1
-1
/
+1
*
|
Add partial data update support for QBuffer
Oleg Evseev
2016-08-13
1
-4
/
+21
*
|
Add readFrameBuffer function
Antti Määttä
2016-08-13
2
-0
/
+11
*
|
Add renderTargetSize query function
Antti Määttä
2016-08-13
2
-8
/
+16
|
/
*
Add OpenGLES 3.0 call to glDrawElementsInstanced
Svenn-Arne Dragly
2016-07-21
2
-7
/
+18
*
Add support for mat3 and mat4 attributes
Kevin Ottens
2016-07-20
1
-14
/
+31
*
GraphicsContext: add method to disable a vertex attribute
Paul Lemire
2016-07-17
2
-0
/
+7
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