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* Rename UniformBuffer to GLBufferPaul Lemire2016-01-131-4/+4
| | | | | | | | This class could be reused for any kind of GLBuffer (not just uniform buffer) so rename it accordingly. Change-Id: I978696534f64fc3717ac135af94e9fe44aa23fba Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Move core/io content to render/geometry and ioKevin Ottens2015-12-021-0/+2
| | | | | Change-Id: I79e0b0d62e07a269ebfce99edff56d30da28494c Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QAxisAlignedBoundingBox is used only in ObjLoaderKevin Ottens2015-12-021-0/+2
| | | | | Change-Id: Iee0c2b50985d6c87f196877544f501eab33f6d37 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Create proper plugin infrastructure for sceneloadersAndy Nichols2015-11-041-4/+8
| | | | | | | | Now Qt3D sceneloaders plugins follow the same pattern as the rest of Qt. This also makes the loading much more standard and less error prone. Change-Id: Ibb5aae0a16d9d197a9c34fe2885dd5435e68d7eb Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Final batch of file moves for nowSean Harmer2015-10-131-0/+20
Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>