Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | UniformBuffer: wraps around the GL calls needed to have a UBO | Paul Lemire | 2014-12-12 | 1 | -2/+4 |
* | QAbstractMeshData merged with QMeshData and moved to Renderer | Paul Lemire | 2014-10-22 | 1 | -4/+4 |
* | Assimp external dependency | Paul Lemire | 2014-08-19 | 1 | -4/+0 |
* | Mark ObjLoader as private | Sean Harmer | 2014-08-18 | 1 | -1/+1 |
* | Rename MeshData -> QMeshData | Sean Harmer | 2014-08-18 | 1 | -3/+3 |
* | The gltf parser is now private | Sean Harmer | 2014-08-18 | 1 | -1/+1 |
* | Mark assimp parser and helpers as private | Sean Harmer | 2014-08-18 | 1 | -2/+2 |
* | Make AbstractSceneParser private | Sean Harmer | 2014-08-18 | 1 | -1/+1 |
* | Refactoring of MeshData, Buffer, Mesh and Attribute | Paul Lemire | 2014-07-05 | 1 | -2/+9 |
* | Relocate the render aspect outside of core | Sean Harmer | 2014-03-29 | 1 | -0/+19 |
* | Import initial examples and export symbols from lib | Sean Harmer | 2014-02-25 | 1 | -13/+0 |
* | Initial import of Qt3DCore and Renderer aspect | Sean Harmer | 2014-02-10 | 1 | -0/+13 |