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* Rename Renderer -> Render throughoutSean Harmer2015-10-1910-21/+21
* Uniform Buffers: try to minimize bind / unbindPaul Lemire2015-10-142-4/+16
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-1312-46/+46
* Add "We mean it" warnings to private headersSean Harmer2015-10-136-0/+66
* Final batch of file moves for nowSean Harmer2015-10-1314-715/+430
* Remove Q prefix from graphics helpersSean Harmer2015-10-132-13/+13
* Rename RenderShader -> ShaderSean Harmer2015-10-131-1/+1
* Rename RenderShaderData -> ShaderDataSean Harmer2015-10-131-1/+1
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-1316-74/+78
* Assert on packed input data in TexImageData::setImage.Fredrik Orderud2015-09-211-0/+1
* Fix ICC warning of change of signThiago Macieira2015-08-311-1/+1
* Always Flip UV Coordinates in ObjloaderAndy Nichols2015-08-201-0/+2
* Add support for ETC1 compressed textures in PKM containersLaszlo Agocs2015-08-172-1/+38
* Cleanup: remove QAbstractMesh/QMeshData/MeshDataManagerPaul Lemire2015-08-114-414/+0
* Add support for loading scenes from glTF 0.8 filesAndy Nichols2015-08-083-1277/+0
* QMesh converted to QGeometryRendererPaul Lemire2015-08-072-28/+28
* QGeometryFunctor: will allow to load whole geometries as jobsPaul Lemire2015-08-072-1/+69
* QAbstractAttribute: Type abstracted with an enumPaul Lemire2015-08-074-99/+99
* QBuffer/RenderBuffer: add a functor propertyPaul Lemire2015-08-073-0/+29
* QBufferFunctor: provides a way to load buffer data in jobsPaul Lemire2015-08-072-1/+67
* QAbstractBuffer/QBuffer cleanupPaul Lemire2015-08-072-47/+0
* QAttribute: Add default attribute names getterPaul Lemire2015-08-072-0/+31
* New Buffer API Frontend ClassesGiuseppe D'Angelo2015-08-0712-115/+282
* Functors: remove dynamic_castPaul Lemire2015-07-281-18/+19
* TextureDataManager/TextureImageData improvedPaul Lemire2015-07-242-1/+15
* Enable Attribute::dump() to dump useful dataAndy Nichols2015-07-231-13/+17
* Fix obj loader out of range access with textureless facesJoni Poikelin2015-07-091-1/+1
* Add semicolon to Q_UNUSED expressionsMarc Mutz2015-06-111-2/+2
* Properly initialize q_ptr (or avoid where it is not needed)Konstantin Ritt2015-05-206-20/+12
* Do not pass `this` to Private c-torKonstantin Ritt2015-05-201-6/+4
* Port from Q_ENUMS to new macro Q_ENUM.Friedemann Kleint2015-05-131-1/+1
* Doc: Fix multiple C++ documentation issuesTopi Reinio2015-04-143-1/+15
* [.*SceneParser] Minor clean-upKonstantin Ritt2015-03-164-27/+25
* Nano optimization to GLTFParserKonstantin Ritt2015-03-041-3/+3
* Avoid warning with MSVCLaszlo Agocs2015-02-131-1/+1
* Make scene parsers operate on URLs instead of raw filenamesLaszlo Agocs2015-02-133-6/+10
* Fix image format for texturesLaszlo Agocs2015-02-111-3/+3
* Copyright header change.Mika Salmela2015-02-0919-363/+268
* Texture API refactoringPaul Lemire2015-02-082-24/+20
* Make ctor of QAbstractTextureProvider protectedPaul Lemire2015-02-081-23/+25
* QTexture renamed to QAbstractTextureProviderPaul Lemire2015-02-082-6/+6
* TextureData add setter for CubeMapFacePaul Lemire2015-02-081-0/+5
* QMeshData: move default attribute names getter to cppPaul Lemire2015-01-262-5/+30
* RenderShaderData handling entirely reworkedPaul Lemire2015-01-182-0/+6
* [QMeshData] Rename PrimitiveTypes to PrimitiveTypeKonstantin Ritt2015-01-053-6/+6
* Fix simple typoKonstantin Ritt2015-01-051-1/+1
* Define GL_UNIFORM_BUFFER for dynamic GL buildsSean Harmer2014-12-121-0/+4
* UniformBuffer: update takes an offsetPaul Lemire2014-12-122-5/+3
* UniformBuffer: wraps around the GL calls needed to have a UBOPaul Lemire2014-12-123-2/+181
* Optimize: Remove temporary allocations in QMeshData::attributeNames.Milian Wolff2014-12-093-11/+22