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Commit message (
Expand
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Author
Age
Files
Lines
*
Rename Renderer -> Render throughout
Sean Harmer
2015-10-19
10
-21
/
+21
*
Uniform Buffers: try to minimize bind / unbind
Paul Lemire
2015-10-14
2
-4
/
+16
*
Move Qt3DCore into Qt3DCore namespace
Sean Harmer
2015-10-13
12
-46
/
+46
*
Add "We mean it" warnings to private headers
Sean Harmer
2015-10-13
6
-0
/
+66
*
Final batch of file moves for now
Sean Harmer
2015-10-13
14
-715
/
+430
*
Remove Q prefix from graphics helpers
Sean Harmer
2015-10-13
2
-13
/
+13
*
Rename RenderShader -> Shader
Sean Harmer
2015-10-13
1
-1
/
+1
*
Rename RenderShaderData -> ShaderData
Sean Harmer
2015-10-13
1
-1
/
+1
*
Move Render aspect into the Qt3DRender namespace
Sean Harmer
2015-10-13
16
-74
/
+78
*
Assert on packed input data in TexImageData::setImage.
Fredrik Orderud
2015-09-21
1
-0
/
+1
*
Fix ICC warning of change of sign
Thiago Macieira
2015-08-31
1
-1
/
+1
*
Always Flip UV Coordinates in Objloader
Andy Nichols
2015-08-20
1
-0
/
+2
*
Add support for ETC1 compressed textures in PKM containers
Laszlo Agocs
2015-08-17
2
-1
/
+38
*
Cleanup: remove QAbstractMesh/QMeshData/MeshDataManager
Paul Lemire
2015-08-11
4
-414
/
+0
*
Add support for loading scenes from glTF 0.8 files
Andy Nichols
2015-08-08
3
-1277
/
+0
*
QMesh converted to QGeometryRenderer
Paul Lemire
2015-08-07
2
-28
/
+28
*
QGeometryFunctor: will allow to load whole geometries as jobs
Paul Lemire
2015-08-07
2
-1
/
+69
*
QAbstractAttribute: Type abstracted with an enum
Paul Lemire
2015-08-07
4
-99
/
+99
*
QBuffer/RenderBuffer: add a functor property
Paul Lemire
2015-08-07
3
-0
/
+29
*
QBufferFunctor: provides a way to load buffer data in jobs
Paul Lemire
2015-08-07
2
-1
/
+67
*
QAbstractBuffer/QBuffer cleanup
Paul Lemire
2015-08-07
2
-47
/
+0
*
QAttribute: Add default attribute names getter
Paul Lemire
2015-08-07
2
-0
/
+31
*
New Buffer API Frontend Classes
Giuseppe D'Angelo
2015-08-07
12
-115
/
+282
*
Functors: remove dynamic_cast
Paul Lemire
2015-07-28
1
-18
/
+19
*
TextureDataManager/TextureImageData improved
Paul Lemire
2015-07-24
2
-1
/
+15
*
Enable Attribute::dump() to dump useful data
Andy Nichols
2015-07-23
1
-13
/
+17
*
Fix obj loader out of range access with textureless faces
Joni Poikelin
2015-07-09
1
-1
/
+1
*
Add semicolon to Q_UNUSED expressions
Marc Mutz
2015-06-11
1
-2
/
+2
*
Properly initialize q_ptr (or avoid where it is not needed)
Konstantin Ritt
2015-05-20
6
-20
/
+12
*
Do not pass `this` to Private c-tor
Konstantin Ritt
2015-05-20
1
-6
/
+4
*
Port from Q_ENUMS to new macro Q_ENUM.
Friedemann Kleint
2015-05-13
1
-1
/
+1
*
Doc: Fix multiple C++ documentation issues
Topi Reinio
2015-04-14
3
-1
/
+15
*
[.*SceneParser] Minor clean-up
Konstantin Ritt
2015-03-16
4
-27
/
+25
*
Nano optimization to GLTFParser
Konstantin Ritt
2015-03-04
1
-3
/
+3
*
Avoid warning with MSVC
Laszlo Agocs
2015-02-13
1
-1
/
+1
*
Make scene parsers operate on URLs instead of raw filenames
Laszlo Agocs
2015-02-13
3
-6
/
+10
*
Fix image format for textures
Laszlo Agocs
2015-02-11
1
-3
/
+3
*
Copyright header change.
Mika Salmela
2015-02-09
19
-363
/
+268
*
Texture API refactoring
Paul Lemire
2015-02-08
2
-24
/
+20
*
Make ctor of QAbstractTextureProvider protected
Paul Lemire
2015-02-08
1
-23
/
+25
*
QTexture renamed to QAbstractTextureProvider
Paul Lemire
2015-02-08
2
-6
/
+6
*
TextureData add setter for CubeMapFace
Paul Lemire
2015-02-08
1
-0
/
+5
*
QMeshData: move default attribute names getter to cpp
Paul Lemire
2015-01-26
2
-5
/
+30
*
RenderShaderData handling entirely reworked
Paul Lemire
2015-01-18
2
-0
/
+6
*
[QMeshData] Rename PrimitiveTypes to PrimitiveType
Konstantin Ritt
2015-01-05
3
-6
/
+6
*
Fix simple typo
Konstantin Ritt
2015-01-05
1
-1
/
+1
*
Define GL_UNIFORM_BUFFER for dynamic GL builds
Sean Harmer
2014-12-12
1
-0
/
+4
*
UniformBuffer: update takes an offset
Paul Lemire
2014-12-12
2
-5
/
+3
*
UniformBuffer: wraps around the GL calls needed to have a UBO
Paul Lemire
2014-12-12
3
-2
/
+181
*
Optimize: Remove temporary allocations in QMeshData::attributeNames.
Milian Wolff
2014-12-09
3
-11
/
+22
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