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* Mark backend render classes as private and fix compilationSean Harmer2014-08-173-44/+46
* Fix in assimpparserPaul Lemire2014-08-151-1/+1
* Avoid naming classes DrawStateLouai Al-Khanji2014-08-152-5/+7
* GLTFParserMesh implements doClone and copy methodsPaul Lemire2014-08-132-31/+48
* AssimpMesh implements doClone and copy methodsPaul Lemire2014-08-132-26/+45
* Small fix to be able to compile on ES2 platformsPaul Lemire2014-07-251-81/+0
* QAbstractMeshFunctorPaul Lemire2014-07-194-11/+62
* Renamed ShaderProgram to QShaderProgramPaul Lemire2014-07-093-5/+5
* Renamed Camera to QCameraPaul Lemire2014-07-093-4/+4
* Renamed CameraLens to QCameraLensPaul Lemire2014-07-093-8/+8
* Renamed Parameter to QParameterPaul Lemire2014-07-093-62/+62
* Automatic Binding for AttributesPaul Lemire2014-07-092-10/+27
* Automatic uniform bindingPaul Lemire2014-07-071-26/+26
* Prefixed Q to transformsPaul Lemire2014-07-062-3/+3
* Renamed Transform to QTransformPaul Lemire2014-07-052-5/+5
* Renamed Entity to QEntityPaul Lemire2014-07-055-28/+28
* Renamed Node to QNodePaul Lemire2014-07-054-4/+4
* Refactored QAbstractMesh, QMesh and QAbstractShapeMeshPaul Lemire2014-07-054-7/+61
* Refactoring of MeshData, Buffer, Mesh and AttributePaul Lemire2014-07-0514-496/+843
* Abstract IO classes for MeshData, Attribute and BufferPaul Lemire2014-07-051-4/+0
* QRenderPass renamed and d-pointeredPaul Lemire2014-07-051-1/+1
* Renamed Technique to QTechniquePaul Lemire2014-07-052-5/+5
* Rename Effect to QEffectPaul Lemire2014-07-053-6/+6
* Renamed Material to QMaterialPaul Lemire2014-07-054-25/+25
* Renamed Mesh to QMeshPaul Lemire2014-07-054-12/+11
* AssimpParser: use Parameters to set texturesPaul Lemire2014-06-282-7/+41
* Parameter : new ctor taking name and value.Paul Lemire2014-06-281-13/+13
* TextureData pass parameters by const ref instead of valuePaul Lemire2014-06-282-5/+4
* Texture updatedPaul Lemire2014-06-271-5/+5
* Cleanup of ParameterPaul Lemire2014-06-271-8/+8
* Replaced default QStringLiteral value by QStringPaul Lemire2014-06-171-1/+1
* Refactoring of Renderer, RenderMaterial and RenderTechniquePaul Lemire2014-06-141-17/+18
* Compile again on OS XSean Harmer2014-06-123-10/+10
* Refactoring of Parameter and MaterialPaul Lemire2014-06-072-21/+22
* Use enum for OpenGL Types in ParameterPaul Lemire2014-06-071-3/+41
* Move Parameter to its own filePaul Lemire2014-06-071-0/+1
* Removed EntityNodePaul Lemire2014-06-025-29/+28
* Fix a dangling pointerGiuseppe D'Angelo2014-06-021-1/+2
* Renamed EffectNode to EffectPaul Lemire2014-05-312-4/+4
* Replaced QmlTexture by Quick3DTexturePaul Lemire2014-05-305-164/+5
* AssimpParser : buffer allocation fix.Paul Lemire2014-05-291-3/+4
* Quick3DScene and SceneNodePaul Lemire2014-05-251-1/+1
* Quick3DEffect and EffectNodePaul Lemire2014-05-252-4/+4
* Abstract Entity, EntityNode and Quick3DEntityPaul Lemire2014-05-245-27/+30
* Transform updates synched with QChangeArbiterPaul Lemire2014-04-301-1/+1
* Hookup Assimp scene loaderPaul Lemire2014-04-302-7/+6
* Categorized logging in RendererPaul Lemire2014-04-225-46/+48
* MeshManager using QArrayResourcesManagerPaul Lemire2014-04-152-3/+3
* Fixed syncqt warningsPaul Lemire2014-04-045-17/+17
* signals: -> Q_SIGNALS:Sean Harmer2014-04-041-1/+1