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path:
root
/
src
/
render
/
jobs
/
filterentitybycomponentjob_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-2
/
+2
*
Add missing override
Alexander Volkov
2020-05-25
1
-1
/
+1
*
QResourcesManager: switch to std::vector
Paul Lemire
2020-05-20
1
-1
/
+1
*
Fix Clang 10 warning about creating copies in range-for
Thiago Macieira
2020-05-11
1
-1
/
+1
*
Merge gatherer and caching jobs
Mike Krus
2020-03-06
1
-1
/
+4
*
Make tracing a runtime option
Mike Krus
2019-12-13
1
-1
/
+1
*
Compute renderables/computables/lights once instead of once per RV
Paul Lemire
2019-10-29
1
-4
/
+0
*
Replace Q_DECL_FINAL with final
Kevin Funk
2017-09-25
1
-1
/
+1
*
FilterEntityByComponentJob: return a reference rather than a copy
Paul Lemire
2016-07-03
1
-1
/
+1
*
FilterEntityByComponentJob: use Q_DECL_NOTHROW
Paul Lemire
2016-07-03
1
-2
/
+2
*
FilterJobs: add shared pointer typedef
Paul Lemire
2016-07-02
1
-0
/
+4
*
Update FilterEntityByComponentJob to use QResourcesManager::activeHandles
Paul Lemire
2016-07-02
1
-14
/
+7
*
Add job to filter the Entity tree by component type
Paul Lemire
2016-07-02
1
-0
/
+112