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path: root/src/render/jobs/raycastingjob.cpp
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* Add flag to jobs to indicate if they need to run or notMike Krus2020-02-141-2/+12
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+0
* Revert "Update jobs to remove post FF changes"Mike Krus2019-12-031-1/+1
* Update jobs to remove post FF changesMike Krus2019-10-221-1/+1
* Update ray casting job to use direct syncMike Krus2019-10-031-3/+38
* Use entity visitor to traverse scene graphMike Krus2019-05-251-31/+13
* Merge remote-tracking branch 5.12 into 5.13Paul Lemire2019-04-261-2/+5
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| * Fix assert when using QScreenRayCaster with multiple viewportsGiulio Camuffo2019-04-021-2/+5
* | QObjectPicker and QPickingSettings NearestPriorityPick picking modePaul Lemire2018-12-121-3/+3
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* render: Fix build with clang-clFriedemann Kleint2018-04-121-1/+1
* Add more job tests for raycastingMike Krus2018-03-071-5/+5
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-7/+12
* Add support for layers to control ray castingMike Krus2018-02-051-1/+2
* Introduce QScreenRayCasterMike Krus2018-02-011-68/+57
* Ray casting jobMike Krus2018-02-011-0/+265