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path: root/src/render/jobs/renderviewjobutils.cpp
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* Enable QRenderCapture usage in the backendAntti Määttä2016-08-291-0/+10
* RenderStates: remove RenderStateCollectionPaul Lemire2016-07-171-6/+6
* Renderer/RenderView: store only renderTarget nodeIdPaul Lemire2016-07-041-2/+2
* Further job improvementsPaul Lemire2016-07-041-10/+7
* Split RenderViewJobsPaul Lemire2016-07-031-1/+1
* RenderViewJobUtils: small cleanupPaul Lemire2016-07-021-10/+21
* RenderViewJobUtils: small coding style fixPaul Lemire2016-06-301-1/+1
* Don't crash when using framegraph with nested CameraSelectorsSean Harmer2016-06-171-1/+1
* Use highest technique from effectMäättä Antti2016-06-131-6/+25
* Allow changing of pixel ratio in QRenderSurfaceSelectorJanne Koskinen2016-05-271-1/+1
* Qt3D: replace QStringLiteral with QLatin1String when appending or comparingMarc Mutz2016-05-141-5/+5
* Get rid of QLayer::namesKevin Ottens2016-05-041-1/+0
* Adjust LayerFilter's layers property behaviorKevin Ottens2016-05-041-0/+1
* QClearBuffers: clear specific QRenderTargetOutputsWieland Hagen2016-05-031-5/+1
* Q_NULLPTR -> nullptrSean Harmer2016-05-011-6/+6
* render/jobs: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-04-301-8/+15
* Moves QSortCriterion flag to QSortPolicy and remove itFranck Arrecot2016-04-261-1/+1
* Consolidate some functionality into AttachmentPack.Wieland Hagen2016-04-161-14/+4
* RenderViewJobUtils: check that renderPasses are enabledPaul Lemire2016-04-141-1/+1
* Fix surface size settingMiikka Heikkinen2016-04-111-0/+1
* Finishing the rename of annotation manager to filterKey managerFranck Arrecot2016-04-061-10/+10
* Added properties to QClearBuffersMike Krus2016-03-221-6/+8
* Rename QClearBuffer to QClearBuffersMike Krus2016-03-201-3/+3
* QAnnotation changesFranck Arrecot2016-03-171-4/+4
* QRenderTargetSelector renamed drawBuffers to outputsRobert Brock2016-03-081-1/+1
* QRenderTarget rename attachment to outputsRobert Brock2016-03-081-4/+4
* Class QSortMethod renamed to QSortPolicyFranck Arrecot2016-03-071-3/+3
* QRenderAttachment renamed to QRenderTargetOutputRobert Brock2016-03-031-1/+1
* Fix uses of inefficient QList<QNodeId>Marc Mutz2016-03-011-1/+1
* const QNodeId & -> QNodeIdPaul Lemire2016-02-221-6/+6
* Use integer comparisons when filtering entities by layerSean Harmer2016-02-221-1/+2
* RenderView: various small fixes in things frequently calledPaul Lemire2016-02-211-10/+10
* RenderViews: use int comparison rather than string for uniforms filteringPaul Lemire2016-02-211-9/+11
* Pooled RenderStateImplsWieland Hagen2016-02-051-2/+1
* Cache RenderStateNodes, so we don't have to look them up every frameWieland Hagen2016-02-051-4/+3
* Added QBackendNodes for QRenderStates.Wieland Hagen2016-02-051-12/+7
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Store the surface to use in the RenderViewSean Harmer2016-01-171-0/+11
* RenderViewJobUtils: fix technique filter wasn't setPaul Lemire2016-01-131-1/+1
* RenderView Compute handlingPaul Lemire2016-01-131-0/+10
* Add a framegraph node for lightingLaszlo Agocs2015-11-261-0/+5
* RenderView: use FrameGraph to decide when frustum culling should be donePaul Lemire2015-11-241-0/+5
* RenderView: frustum cullingPaul Lemire2015-11-241-0/+1
* Renderer: use NodeManagersPaul Lemire2015-11-161-17/+19
* Fix a postion -> position typoLaszlo Agocs2015-11-131-3/+3
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-2/+2
* Sphere moved into Render namespace and made privatePaul Lemire2015-10-241-1/+1
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-20/+20
* Resurrect bounding volumesLaszlo Agocs2015-10-141-1/+6
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-2/+2