Commit message (Expand) | Author | Age | Files | Lines | |
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* | Use entity visitor to traverse scene graph | Mike Krus | 2019-05-25 | 1 | -112/+143 |
* | Early-return on these jobs if no work to be done | James Turner | 2019-04-10 | 1 | -0/+5 |
* | Merge remote-tracking branch 'origin/5.9' into 5.10 | Sean Harmer | 2018-02-05 | 1 | -2/+2 |
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| * | Handle multiple surfaces properly for picking | Mike Krus | 2018-01-26 | 1 | -2/+2 |
| * | Fix issues due to changes in camera view matrix | Mike Krus | 2018-01-24 | 1 | -1/+1 |
* | | Render: Use SIMD Vectors and Matrices in the backend | Paul Lemire | 2018-02-02 | 1 | -7/+7 |
* | | Share common code to extract camera details | Mike Krus | 2017-07-03 | 1 | -18/+2 |
* | | Minimize header dependencies | Mike Krus | 2017-05-26 | 1 | -0/+1 |
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* | Add Threshold suffix to QLevelOfDetail enum values | Sean Harmer | 2017-03-29 | 1 | -2/+2 |
* | QBoundingSphere cleanup | Paul Lemire | 2017-02-24 | 1 | -2/+2 |
* | Revert "Use QVector<float> in level of detail APIs" | Sean Harmer | 2017-02-19 | 1 | -2/+2 |
* | Use QVector<float> in level of detail APIs | Sean Harmer | 2017-02-16 | 1 | -2/+2 |
* | LevelOfDetail (LOD) node | Mike Krus | 2017-01-23 | 1 | -0/+230 |