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path:
root
/
src
/
render
/
jobs
/
updateworldtransformjob.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make the OpenGL renderer a plugin
Paul Lemire
2019-12-19
1
-1
/
+0
*
Make tracing a runtime option
Mike Krus
2019-12-13
1
-1
/
+1
*
Revert "Update jobs to remove post FF changes"
Mike Krus
2019-12-03
1
-1
/
+1
*
Check nodes are enabled when update BVH and world transforms
Mike Krus
2019-11-28
1
-0
/
+3
*
Update jobs to remove post FF changes
Mike Krus
2019-10-22
1
-1
/
+1
*
Reduce number of allocations
Mike Krus
2019-10-21
1
-5
/
+3
*
Update world transform job to use direct sync
Paul Lemire
2019-10-07
1
-5
/
+42
*
QTransform: add worldMatrix property
Paul Lemire
2019-08-13
1
-2
/
+7
*
Iterate on child handles
Mike Krus
2019-05-25
1
-5
/
+16
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-3
/
+3
*
Use UpdateWorldTransformJob
Paul Lemire
2016-07-04
1
-3
/
+1
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-3
/
+3
*
render/jobs: eradicate Q_FOREACH loops [low-risk]
Marc Mutz
2016-04-30
1
-1
/
+2
*
Qt3D job run stats
Paul Lemire
2016-03-04
1
-0
/
+3
*
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
Sphere moved into Render namespace and made private
Paul Lemire
2015-10-24
1
-1
/
+1
*
QRenderAspect: use a single instance of UpdateWorldTransformJob
Paul Lemire
2015-10-20
1
-2
/
+7
*
Rename Renderer -> Render throughout
Sean Harmer
2015-10-19
1
-4
/
+4
*
Resurrect bounding volumes
Laszlo Agocs
2015-10-14
1
-0
/
+1
*
Move Qt3DCore into Qt3DCore namespace
Sean Harmer
2015-10-13
1
-1
/
+1
*
Final batch of file moves for now
Sean Harmer
2015-10-13
1
-0
/
+98