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* Turn all services private for nowKevin Ottens2015-12-121-1/+1
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-102-30/+30
* Make QFrameAllocator privateKevin Ottens2015-12-081-1/+1
* Temporarily disable triangle based pickingSean Harmer2015-12-041-1/+2
* Move core/io content to render/geometry and ioKevin Ottens2015-12-021-2/+2
* QAxisAlignedBoundingBox is used only in ObjLoaderKevin Ottens2015-12-021-1/+0
* Fix the leaking of Bounding VolumesAndy Nichols2015-11-261-0/+5
* Add a framegraph node for lightingLaszlo Agocs2015-11-261-0/+5
* Lights phase 1: infrastructureLaszlo Agocs2015-11-263-12/+12
* Fix CalcGeometryTriangleVolumes header defineAndy Nichols2015-11-251-1/+1
* Change to qCDebug in LoadBufferJobLaszlo Agocs2015-11-241-1/+1
* RenderView: use FrameGraph to decide when frustum culling should be donePaul Lemire2015-11-241-0/+5
* RenderView: frustum cullingPaul Lemire2015-11-242-2/+15
* QRenderAspect/Renderer: refactored to use the AbstractRenderer interfacePaul Lemire2015-11-246-19/+32
* PickBoundingVolumeJob: use triangle volumes stored in GeometryRendererPaul Lemire2015-11-241-5/+7
* CalcGeometryTriangleVolumes: retrieve triangles from a GeometryRendererPaul Lemire2015-11-243-2/+153
* FramePreparationJob: check geometryrenderer to compute triangle dataPaul Lemire2015-11-242-7/+36
* Basic Triangle Picking implementedPaul Lemire2015-11-242-24/+103
* QRayCastingService improvementsPaul Lemire2015-11-242-29/+64
* jobs benchmarksPaul Lemire2015-11-245-5/+10
* Updated CalcBoundingVolumeJob: to compute BV only when neededPaul Lemire2015-11-161-23/+50
* UpdateBoundingVolumeJob: slightly updatedPaul Lemire2015-11-161-6/+5
* FramePreparationJob fix: traverse childrenPaul Lemire2015-11-161-0/+4
* Export updateboundingvolumejob for unit testsPaul Lemire2015-11-161-1/+1
* Export renderviejob for unit testsPaul Lemire2015-11-161-1/+1
* Export framepreparationjob for unit testsPaul Lemire2015-11-161-1/+1
* Export framecleanupjob for unit testsPaul Lemire2015-11-161-1/+1
* Renderer: use NodeManagersPaul Lemire2015-11-1614-68/+80
* CalcBoundingVolume: don't go through the BBox intermediate stepPaul Lemire2015-11-161-9/+1
* Use the FrameCleanupJob to update the QBoundingVolumesDebugPaul Lemire2015-11-162-0/+23
* PickBoundingVolumeJob: few fixesPaul Lemire2015-11-162-16/+32
* Update bounding volume job to actually compute somethingPaul Lemire2015-11-161-36/+10
* CalcBoundingBolumeJob: check attribute is not nullPaul Lemire2015-11-161-1/+3
* Update jobs to use bounding volume specifier instead of the object pickerPaul Lemire2015-11-162-58/+59
* Fix a postion -> position typoLaszlo Agocs2015-11-131-3/+3
* Create proper plugin infrastructure for sceneloadersAndy Nichols2015-11-041-2/+2
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-2/+2
* d-pointer classes, private/public changesTomi Korpipää2015-10-301-3/+3
* BoundingVolume: recomputed when buffer changesPaul Lemire2015-10-243-4/+19
* QSphereGeometry: expose the attributes as propertiesPaul Lemire2015-10-241-1/+0
* Sphere moved into Render namespace and made privatePaul Lemire2015-10-246-8/+8
* PickBoundingVolumeJob completedPaul Lemire2015-10-242-66/+136
* PickBoundingVolumeJob addedPaul Lemire2015-10-243-2/+390
* Calculate bounding volumes using the ObjectPickerPaul Lemire2015-10-241-45/+53
* QRenderAspect: use a single instance CalcBoundingVolumeJobPaul Lemire2015-10-202-3/+10
* QRenderAspect: use a single instance of UpdadeBoundingVolumeJobPaul Lemire2015-10-202-3/+10
* QRenderAspect: use a single instance of UpdateWorldTransformJobPaul Lemire2015-10-202-3/+10
* FramePreparationJob: use a single instancePaul Lemire2015-10-202-3/+10
* Rename Renderer -> Render throughoutSean Harmer2015-10-1915-57/+57
* Add missing "We mean it" comments to private headers.Friedemann Kleint2015-10-171-0/+11