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path:
root
/
src
/
render
/
materialsystem
/
shader.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix: set renderer dirty flag on initialization
Paul Lemire
2017-07-28
1
-0
/
+1
*
Shader: factor out the logic to change shader code
Kevin Ottens
2017-07-05
1
-36
/
+26
*
Shader: don't mark dirty if code didn't change
Kevin Ottens
2017-07-05
1
-17
/
+27
*
Renderer: add more dirty flags and launch jobs based on that
Paul Lemire
2017-06-01
1
-1
/
+1
*
Fix build with QT_STRICT_ITERATORS
Sergio Martins
2017-05-19
1
-6
/
+6
*
Ensure Shader disconnects the destroyed listener from the context
Laszlo Agocs
2017-04-04
1
-0
/
+2
*
Fix container detachments when using range loop
Sergio Martins
2017-02-24
1
-1
/
+1
*
QShaderProgram: rename enum ShaderStatus to Status
Paul Lemire
2017-02-16
1
-1
/
+1
*
Shutdown fixes
Mike Krus
2017-01-30
1
-2
/
+1
*
ShaderProgram: store and send log and status to frontend
Paul Lemire
2017-01-25
1
-2
/
+40
*
Shader sharing: perform introspection once per shared shader
Paul Lemire
2017-01-25
1
-1
/
+1
*
Make sure destroyed OpenGL context is no longer used
v5.8.0-rc1
Miikka Heikkinen
2016-12-16
1
-0
/
+7
*
Renderer: make submission not rely on the Shader backend node
Paul Lemire
2016-07-05
1
-7
/
+13
*
Shader: remove ref from cache when DNA changes
Paul Lemire
2016-07-05
1
-1
/
+10
*
Fix shader caching
Sean Harmer
2016-06-01
1
-82
/
+22
*
Fix dynamic shader code updates
Sean Harmer
2016-05-22
1
-6
/
+8
*
Remove qDebug()
Sean Harmer
2016-05-20
1
-1
/
+0
*
Qt3D: replace QStringLiteral with QLatin1String when appending or comparing
Marc Mutz
2016-05-14
1
-1
/
+1
*
QNodePropertyChange -> QPropertyUpdatedChange
Sean Harmer
2016-05-10
1
-2
/
+2
*
Rename NodeUpdated ChangeFlag to PropertyUpdated
Sean Harmer
2016-05-10
1
-1
/
+1
*
render/materialsystem: eradicate Q_FOREACH loops [low-risk]
Marc Mutz
2016-05-05
1
-1
/
+1
*
Remove QBackendNode::updateFromPeer()
Sean Harmer
2016-05-03
1
-17
/
+0
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-2
/
+2
*
Rename QScenePropertyChange -> QNodePropertyChange
Sean Harmer
2016-04-21
1
-2
/
+2
*
Remove shader from cache in graphics context cache when deleted
Sean Harmer
2016-04-17
1
-1
/
+8
*
Shader: use m_enabled member from base class
Paul Lemire
2016-04-15
1
-0
/
+3
*
Shader handles creation
Sean Harmer
2016-04-10
1
-2
/
+21
*
Don't quote newlines in multi-line shader compiler/linker errors.
Volker Krause
2016-03-13
1
-2
/
+2
*
Remove ParameterMapping
Paul Lemire
2016-02-26
1
-1
/
+6
*
Propagate backend node changes to Renderer; render-on-demand
Wieland Hagen
2016-02-24
1
-0
/
+1
*
Dedicated QRenderBackendNode
Wieland Hagen
2016-02-24
1
-1
/
+1
*
Shader: make noexcept and inline simple getters
Paul Lemire
2016-02-22
1
-40
/
+0
*
Use a non polymorphic version of QUniformValue
Sean Harmer
2016-02-21
1
-1
/
+1
*
RenderViews: use int comparison rather than string for uniforms filtering
Paul Lemire
2016-02-21
1
-10
/
+59
*
Merge remote-tracking branch 'origin/5.6' into dev
Liang Qi
2016-01-26
1
-4
/
+2
|
\
|
*
Don't allocate QMutex members on the heap.
Volker Krause
2016-01-19
1
-4
/
+2
*
|
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
|
Rename QUniformPack to ShaderParameterPack
Paul Lemire
2016-01-13
1
-1
/
+1
*
|
Shaders: retrieve SSBO block
Paul Lemire
2016-01-13
1
-10
/
+44
|
/
*
Rename Renderer -> Render throughout
Sean Harmer
2015-10-19
1
-2
/
+2
*
Move Qt3DCore into Qt3DCore namespace
Sean Harmer
2015-10-13
1
-3
/
+3
*
Move material system into own directory
Sean Harmer
2015-10-13
1
-0
/
+403