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qt/qt3d.git
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wip/animation
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path:
root
/
src
/
render
/
materialsystem
Commit message (
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Merge remote-tracking branch 'origin/5.10.1' into 5.11
Liang Qi
2018-02-14
1
-8
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+18
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Fix OnDemand render policy
Svenn-Arne Dragly
2018-02-01
1
-8
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+18
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Merge branch '5.10' into dev
Sean Harmer
2018-01-17
9
-17
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+16
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Prevent use of temporary containers
Mike Krus
2018-01-13
1
-6
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+6
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Merge branch '5.9' into 5.10
Sean Harmer
2018-01-12
8
-11
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+10
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Get rid of the INDEXBITS template argument for QHandle
Lars Knoll
2017-12-13
1
-1
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+0
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Fix includes of Qt classes
Friedemann Kleint
2017-11-23
7
-10
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+10
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Merge remote-tracking branch 'origin/5.10' into dev
Laszlo Agocs
2017-12-13
2
-0
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+250
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Merge remote-tracking branch 'origin/5.10.0' into 5.10
Liang Qi
2017-12-08
1
-0
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+8
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Merge 5.10 into 5.10.0
Oswald Buddenhagen
2017-11-20
2
-2
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+5
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Fix resource init namespace issues
Laszlo Agocs
2017-11-14
1
-3
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+8
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Fix material system qrc in static builds
Laszlo Agocs
2017-11-08
1
-0
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+3
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Fix doc in QShaderProgram
Paul Lemire
2017-11-23
1
-2
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+2
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QShaderProgram: document the default uniforms
Paul Lemire
2017-11-22
1
-0
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+242
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Merge remote-tracking branch 'origin/5.10' into dev
Andy Nichols
2017-11-20
2
-2
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+5
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Merge "Merge remote-tracking branch 'origin/5.9' into 5.10" into refs/staging...
Laszlo Agocs
2017-11-18
1
-1
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+4
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Merge remote-tracking branch 'origin/5.9' into 5.10
Andy Nichols
2017-11-17
1
-1
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+4
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Material dirty only on param name/enabled change
Svenn-Arne Dragly
2017-11-15
1
-1
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+4
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Use texture() GLSL function rather than texture2D() in core profile
Sean Harmer
2017-11-17
1
-1
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+1
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Merge remote-tracking branch 'origin/5.10' into dev
Liang Qi
2017-10-05
1
-1
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+44
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ES2 has gl_FragColor and not gl_fragColor
Kevin Ottens
2017-09-27
1
-1
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+1
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Add phongFunction to the nodes prototypes
Kevin Ottens
2017-09-27
1
-0
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+34
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Add ES2 rules for the worldSpaceToTangentSpaceMatrix node prototype
Kevin Ottens
2017-09-27
1
-0
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+9
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Replace Q_DECL_FINAL with final
Kevin Funk
2017-09-25
9
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+11
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Replace Q_DECL_OVERRIDE with override
Kevin Funk
2017-09-25
19
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+25
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Merge branch '5.9' into 5.10
Sean Harmer
2017-09-12
5
-27
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+12
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Get rid of the AllocationPolicy template argument in the ResourceManager
Lars Knoll
2017-09-11
1
-1
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+0
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Return the Uniform as a const reference to avoid expensive copies
Lars Knoll
2017-09-06
2
-12
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+2
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Improve performance of FilterKey comparison
Svenn-Arne Dragly
2017-09-06
2
-14
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+10
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New prototypes for QShaderProgramBuilder
Renato Araujo Oliveira Filho
2017-09-07
1
-0
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+135
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Implement enabledLayers on ShaderBuilder
Kevin Ottens
2017-09-04
2
-1
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+27
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Introduce enabled layers to QShaderProgramBuilder
Kevin Ottens
2017-09-04
3
-0
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+34
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QShaderLanguage to simplify protos and metal/rough
Kevin Ottens
2017-09-04
1
-217
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+74
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Simplify node prototypes JSON using parameters
Kevin Ottens
2017-09-04
1
-226
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+93
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Merge remote-tracking branch 'origin/5.9' into dev
Liang Qi
2017-09-01
1
-1
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+7
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Doc: add doc to undocumented methods qt3d
Nico Vertriest
2017-08-29
1
-1
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+7
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Merge branch '5.9' into dev
Sean Harmer
2017-08-19
1
-2
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+2
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Doc: correct link to Texture
Nico Vertriest
2017-08-02
1
-2
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+2
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Fix: set renderer dirty flag on initialization
Paul Lemire
2017-07-28
1
-0
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+1
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Merge remote-tracking branch 'origin/5.9' into dev
Andy Nichols
2017-07-11
1
-1
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+1
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Doc: link errors
Nico Vertriest
2017-06-20
1
-1
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+1
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Port Metal/Rough materials to shader graphs
Kevin Ottens
2017-07-05
1
-1
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+664
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Shader: factor out the logic to change shader code
Kevin Ottens
2017-07-05
2
-36
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+27
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Shader: don't mark dirty if code didn't change
Kevin Ottens
2017-07-05
1
-17
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+27
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Implement code generation in ShaderBuilder
Kevin Ottens
2017-07-05
5
-1
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+205
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Introduce ShaderBuilder
Kevin Ottens
2017-07-05
3
-0
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+251
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Introduce QShaderProgramBuilder
Kevin Ottens
2017-07-05
4
-0
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+508
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QShaderProgram: Remove unused member variables
Kevin Ottens
2017-06-19
1
-6
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+0
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Merge branch '5.9' into dev
Sean Harmer
2017-06-19
3
-3
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+6
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Add missing private export macros
Mike Krus
2017-06-16
3
-3
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+6
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