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* Switch export macros to standard formKai Koehne2019-04-021-1/+1
| | | | | | | | | | | | Qt expects the export macros to have Q_ prefixes, otherwise the symbol versioning script won't find them and mark them. Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from src/doc/qt3d.qdocconf Task-number: QTBUG-74752 Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Render: Add configure option for the OpenGL rendererPaul Lemire2018-03-161-0/+1
| | | | | | | | | This is the first step in making the QRenderAspect more modular and not dependent on a single renderer forever. Change-Id: I27cecdcfda382859343f1b51fbe730bb998258fb Task-number: QTBUG-61151 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-0/+55
This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>