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path: root/src/render/raycasting/qraycastingservice_p.h
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* Unify license header usageAntti Kokko2016-01-261-11/+14
* Refactor picking to use one thread per entityMike Krus2016-01-251-1/+3
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-0/+114