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path: root/src/render/renderers/opengl/renderer/renderer_p.h
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* Fix OnDemand rendering with Scene3Dv5.14.0-rc2v5.14.0Paul Lemire2019-12-041-1/+1
* Compute renderables/computables/lights once instead of once per RVPaul Lemire2019-10-291-0/+20
* ComputeCommand/SubtreeEnabler use direct sync job to update frontendPaul Lemire2019-10-221-3/+3
* Convent SendBufferCaptureJob to direct syncPaul Lemire2019-10-211-1/+1
* Split RenderCommand generation and uniform updatePaul Lemire2019-10-211-2/+2
* Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-151-0/+4
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| * Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-101-0/+4
* | Convert Shader/ShaderBuilder jobs to use direct syncPaul Lemire2019-10-141-10/+12
* | Remove CommandThread/GLCommandsPaul Lemire2019-10-081-2/+0
* | Update sendTextureChangesToFrontend to use direct syncPaul Lemire2019-10-071-2/+2
* | Renderer: cache traversal of FrameGraphPaul Lemire2019-09-301-0/+2
* | Support transient enablement in QSubtreeEnablerMichael Brasser2019-09-241-0/+3
* | Remove backend entity hierarchy rebuilding jobsJim Albamont2019-09-201-2/+0
* | Fix deprecation warnings related to QBasicAtomicIntegerFriedemann Kleint2019-09-191-1/+1
* | Remove QBackendNodeFactory since it's no longer neededMike Krus2019-09-051-1/+1
* | Renderer renderSynchronous: allow skipping swap buffer stepPaul Lemire2019-08-071-1/+2
* | Make Scene3D rendering use the Manual Qt3D drive modePaul Lemire2019-08-071-1/+1
* | Merge remote-tracking branch 'origin/5.13' into devPaul Lemire2019-05-091-0/+2
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| * Merge remote-tracking branch 5.12 into 5.13Paul Lemire2019-04-261-0/+2
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| | * Fix Entity parenting hierarchyJim Albamont2019-04-041-0/+2
* | | Merge remote-tracking branch origin/5.13 into devPaul Lemire2019-04-151-1/+2
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| * | Switch export macros to standard formKai Koehne2019-04-021-1/+1
| * | Merge branch '5.12' into 5.13Paul Lemire2019-04-021-0/+1
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| | * Fix: rebuild material and layer caches when FrameGraph tree is dirtyPaul Lemire2019-02-191-0/+1
* | | Rework internal Texture HandlingPaul Lemire2019-03-041-3/+4
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* | Implement WaitFence/SetFence handling into the rendererPaul Lemire2018-10-121-0/+13
* | Texture: update renderer to send handle and handle type on frontend texturesPaul Lemire2018-10-111-1/+1
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* Properly update properties from Backend to Frontend texturesPaul Lemire2018-08-081-0/+5
* Renderer: do not lookup cleanup texturesPaul Lemire2018-07-181-1/+1
* Fix race condition when executing multiple filterlayerjobs at oncePaul Lemire2018-06-251-0/+3
* Avoid locking up on Radeonv5.11.0-rc1Laszlo Agocs2018-05-041-1/+2
* Fix race in startup/shutdownPaul Lemire2018-03-231-0/+1
* AbstractRenderer: add setOpenGLContext methodPaul Lemire2018-03-191-1/+1
* Move Renderer specific classes into new folderPaul Lemire2018-03-191-0/+405