Commit message (Expand) | Author | Age | Files | Lines | |
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* | FilterProximityJob: only run it if our RV requires proximity filtering | Paul Lemire | 2019-11-13 | 1 | -1/+2 |
* | Convert EntityRenderCommandData to struct of vectors | Paul Lemire | 2019-10-29 | 1 | -13/+13 |
* | Compute renderables/computables/lights once instead of once per RV | Paul Lemire | 2019-10-29 | 1 | -188/+14 |
* | Split RenderCommand generation and uniform update | Paul Lemire | 2019-10-21 | 1 | -132/+295 |
* | Merge remote-tracking branch origin/5.13 into dev | Paul Lemire | 2019-04-15 | 1 | -1/+4 |
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| * | Set OptimalParallelJobCount to at most 4 | Paul Lemire | 2019-02-22 | 1 | -1/+4 |
* | | Cache light/renderable/computable vectors | James Turner | 2019-02-20 | 1 | -37/+169 |
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* | Fix race condition when executing multiple filterlayerjobs at once | Paul Lemire | 2018-06-25 | 1 | -0/+1 |
* | MaterialParameterGathererJob: remove unneeded renderer member | Paul Lemire | 2018-03-19 | 1 | -1/+0 |
* | Move Renderer specific classes into new folder | Paul Lemire | 2018-03-19 | 1 | -0/+672 |