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path: root/src/render/renderers/opengl
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* Complete ES 3.1 and 3.2 helpersPaul Lemire2018-09-217-3/+208
* Fix: remove compile warning in graphicscontext.cppPaul Lemire2018-08-211-1/+1
* Remove AUTOTEST_EXPORT from templated functionLaszlo Agocs2018-08-151-1/+1
* Avoid initializing GraphicsContext on every frameLaszlo Agocs2018-08-142-4/+1
* Texture property update: notify frontend only when properties have changedPaul Lemire2018-08-143-1/+4
* GLTexture: simplify createOrUpdateGLFunctionPaul Lemire2018-08-142-59/+71
* Properly update properties from Backend to Frontend texturesPaul Lemire2018-08-085-14/+74
* Fix crash when using Scene3D and updating data frequentlyPaul Lemire2018-07-201-1/+25
* Fix: Do not enforce TextureImage to be parented only by TexturePaul Lemire2018-07-181-4/+33
* Renderer: do not lookup cleanup texturesPaul Lemire2018-07-182-7/+7
* Do not delay cleanup of backend Texture instancesPaul Lemire2018-07-111-8/+5
* Fix QTextureImageData data access with individual TextureImagesLaszlo Agocs2018-06-271-3/+5
* Don't abort rendering when env light textures are not setPaul Lemire2018-06-271-2/+10
* Fix race condition when executing multiple filterlayerjobs at oncePaul Lemire2018-06-253-0/+10
* GLTexture: don't assert on empty image data contentv5.11.1Paul Lemire2018-06-131-1/+8
* Fix raycasting job dependenciesLaszlo Agocs2018-06-011-0/+1
* Add a GLES 3.1 graphics helperLaszlo Agocs2018-05-297-2/+314
* Fix BlitFramebuffer on GLESLaszlo Agocs2018-05-293-2/+16
* Fix flashing and crashing of scene2dMäättä Antti2018-05-293-2/+58
* Fix compiler warningsFriedemann Kleint2018-05-241-3/+2
* Merge remote-tracking branch 'origin/5.11.0' into 5.11Qt Forward Merge Bot2018-05-093-15/+50
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| * Avoid locking up on Radeonv5.11.0-rc1Laszlo Agocs2018-05-042-3/+26
| * Remove race in texture data uploadPaul Lemire2018-05-042-12/+24
* | Remove one more hardcoded C++ version for MinGW/GCCSimo Fält2018-05-041-3/+0
* | Fix compile warningsMike Krus2018-04-201-0/+2
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* ES2: Do not set Mip Levels on GL Textures when its not supportedv5.11.0-beta4Andy Nichols2018-04-121-2/+4
* ES2: Ignore mode when calling bindFrameBufferObjectAndy Nichols2018-04-123-21/+29
* ES2: Enable Renderbuffer usage with either Depth or StencilAndy Nichols2018-04-123-6/+24
* Fix compilation with QT3D_RENDER_ASPECT_OPENGL_DEBUG defineAndy Nichols2018-04-122-3/+3
* Fix CommandThread context creationLaszlo Agocs2018-04-051-5/+13
* Fix race in startup/shutdownPaul Lemire2018-03-233-0/+10
* sendbuffercapturejob: remove non needed manager memberPaul Lemire2018-03-201-1/+0
* SubmissionContext: improve specifyAttributePaul Lemire2018-03-201-8/+9
* MaterialParameterGathererJob: remove unneeded renderer memberPaul Lemire2018-03-195-11/+5
* ViewportNode: make computeViewport a static functionPaul Lemire2018-03-191-1/+1
* AbstractRenderer: add setOpenGLContext methodPaul Lemire2018-03-191-1/+1
* SendRenderCaptureJob: remove hard dependency to RendererPaul Lemire2018-03-191-2/+9
* RenderStates: rework to split node and rendering partPaul Lemire2018-03-195-285/+391
* Move Renderer specific classes into new folderPaul Lemire2018-03-1965-0/+19876