| Commit message (Collapse) | Author | Age | Files | Lines |
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There are 3 ways blending can be configured, depending on GL version:
pre-3.0: Globally
3.0-3.3: Individual GL_BLEND for each Draw Buffer, one glBlendFunc
4.0- : Individual GL_BLEND and glBlendFunci for each DrawBuffer
QBlendStates now allow to specify whether the blend state should be
enabled or not, and what Draw Buffer it is specifying. Defaults are
global and enabled.
Removed backend BlendStateSeparate, BlendState is going to handle
both calls.
Task-number: QTBUG-50005
Change-Id: I0059a53db0d629ef9818d933c3f14e5662c1d3df
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Point Sizes may be specified 2 ways: either statically via
glPointSize() (OpenGL 2.0+) or by enabling GL_PROGRAM_POINT_SIZE.
Task-number: QTBUG-49997
Change-Id: I98887484cf31df01b98801e1f324487ee7bf7492
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1
Task-number: QTBUG-49797
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Fix the documentation issues that still remained broken after
renaming the namespaces/QML modules. Do further cleanup and
minor doc editing.
Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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These includes seem to be left over from previous iterations.
Change-Id: I58945b72c354bfa8ebbe687d52d3eb146f021f70
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Each of the submodules now have there own namespace
so the following changes are required to adapt:
- Added \namespace docs for the new namespaces.
- Updated all the \class and \instantiates entries to use
the appropriate namespace qualifier.
- Changed the \module and \qmlmodule names for Qt 3D Core
and Qt 3D Render modules.
- Added the missing \module and \qmlmodule pages for the
Qt 3D Collision module.
Change-Id: Ibc5bf30e4f50aecb6a3b24bc8536f17ed19d681d
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Change-Id: I16e509516fdf7e53ba58bca949610192433c1a0e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If4c0e3fa211130a86041b63ab8200e944039c52f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ic4a69123255c33990765ea3601e01914c2d8cb70
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I0829c42283d6a25e9b3ec623f45739ea266718cf
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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