Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Do lighting calculation in world space | Laszlo Agocs | 2015-12-10 | 1 | -3/+3 |
* | Rename back to adsModel() | Laszlo Agocs | 2015-12-01 | 1 | -1/+1 |
* | Unify the default and phong shaders | Laszlo Agocs | 2015-12-01 | 1 | -28/+6 |
* | Clean up GL2-ES2 shaders | Laszlo Agocs | 2015-01-26 | 1 | -16/+15 |
* | Start fixing up the ES2 shaders | Laszlo Agocs | 2015-01-26 | 1 | -3/+3 |
* | Added QPhongMaterial | Paul Lemire | 2014-12-22 | 1 | -0/+43 |