summaryrefslogtreecommitdiffstats
path: root/src/render/shaders/es2/unlittexture.frag
Commit message (Collapse)AuthorAgeFilesLines
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-11/+0
| | | | | | | QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on. Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add a simple unlit textured materialSean Harmer2015-07-301-0/+11
This is useful for backgrounds or other simple texturing use cases where lighting is not desired. Also includes a texture coordinate offset property so the texture coordinates can easily be animated. C++ version to follow later. Change-Id: I8f6eba1ce28402bf59a18989884640018f473320 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>