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path: root/src/render/shaders/es2
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* Add missing precision qualifiersLaszlo Agocs2015-12-153-3/+3
* Bring the GLSL 1.00 fallback shader up-to-dateLaszlo Agocs2015-12-101-35/+170
* Do lighting calculation in world spaceLaszlo Agocs2015-12-1015-72/+55
* Add support for spotlightsLaszlo Agocs2015-12-091-12/+24
* Separate GLSL 1.00 and newer shader snippets for lightsLaszlo Agocs2015-12-072-52/+321
* Use light type in the shadersLaszlo Agocs2015-12-071-3/+7
* Fix directional lightsLaszlo Agocs2015-12-041-15/+15
* Migrate NormalDiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-043-99/+11
* Migrate NormalDiffuseMap(Alpha)Material to be lights-awareLaszlo Agocs2015-12-044-74/+81
* Migrate GoochMaterial to be light-awareLaszlo Agocs2015-12-021-7/+6
* Migrate PhongAlphaMaterial to be light-awareLaszlo Agocs2015-12-021-27/+6
* Migrate DiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-021-31/+10
* Migrate PerVertexMaterial to be light-awareLaszlo Agocs2015-12-022-15/+10
* Update specular normalization factor and fix parameter listsLaszlo Agocs2015-12-011-2/+4
* Migrate DiffuseMapMaterial to be light-awareLaszlo Agocs2015-12-011-31/+9
* Rename back to adsModel()Laszlo Agocs2015-12-012-2/+2
* Unify the default and phong shadersLaszlo Agocs2015-12-014-67/+8
* Add light support to GL2/ES2 default shaderLaszlo Agocs2015-12-012-13/+54
* Clean up the shader directoryLaszlo Agocs2015-12-012-0/+0
* Add a simple unlit textured materialSean Harmer2015-07-302-0/+28
* Added PhongAlphaMaterial for qmlPaul Lemire2015-07-272-0/+60
* Add gooch material and exampleSean Harmer2015-07-042-0/+74
* Fix some small typosUnai IRIGOYEN2015-05-141-1/+1
* Add SkyboxEntity as a QML defaultPaul Lemire2015-05-102-0/+20
* Add new material QPerVertexColorMaterialLorenz2015-03-112-0/+45
* Remove default uniform values for lightPosition and intensityLaszlo Agocs2015-02-022-4/+4
* Supply ES2 versions of the default material shadersLaszlo Agocs2015-02-022-0/+39
* Clean up GL2-ES2 shadersLaszlo Agocs2015-01-266-107/+101
* Start fixing up the ES2 shadersLaszlo Agocs2015-01-2611-28/+18
* Default cpp materials + material-cpp examplePaul Lemire2014-12-319-0/+396
* Added QPhongMaterialPaul Lemire2014-12-222-0/+62