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* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-8/+7
* Migrate NormalDiffuseMap(Alpha)Material to be lights-awareLaszlo Agocs2015-12-041-18/+7
* Remove default uniform values for lightPosition and intensityLaszlo Agocs2015-02-021-2/+2
* Default cpp materials + material-cpp examplePaul Lemire2014-12-311-0/+51