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* Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-147-0/+26
* Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* Allow multiple instances of a few render statesHarald Vistnes2019-08-265-14/+29
* Expand QCamera::exposure documentationMichael Brasser2019-08-201-0/+20
* Expand EnvironmentLight documentationMichael Brasser2019-08-201-3/+31
* Improve documentation of ObjectPickerJean-Michaƫl Celerier2019-08-071-0/+2
* GLTexture: glTexParam is not supported on multisampled texturesPaul Lemire2019-08-071-0/+7
* submissioncontext fix: devicePixelRatio is not an integerPaul Lemire2019-08-071-1/+1
* Improve SortPolicy documentationMichael Brasser2019-08-051-3/+16
* ShaderData: don't call markDirty(AllDirty)Paul Lemire2019-07-241-1/+1
* Provide more detail in *Light documentationMichael Brasser2019-07-234-0/+63
* Silence warnings about null textures in uniformsMike Krus2019-07-221-0/+6
* Renderer: use last known good surface to reset render statesPaul Lemire2019-07-191-1/+1
* Align RenderView::buildComputeRenderCommands with buildDrawRenderCommandsPaul Lemire2019-07-191-3/+14
* RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-187-14/+33
* QRay3D: normalize the direction vector internallyPaul Lemire2019-07-151-4/+4
* Joints: remove removed joints from dirty listPaul Lemire2019-07-153-0/+8
* Expand documentation for CameraMichael Brasser2019-07-121-15/+88
* Doc: Fix typo in property namePaul Wicking2019-07-101-1/+1
* Doc: Extend Qt3D documentationPaul Wicking2019-06-072-1/+48
* Fix Parameter priority sortingPaul Lemire2019-05-241-3/+3
* Clean up warningsMike Krus2019-05-282-1/+2
* QClearBuffers: fix wrong clearColor qml property name in docPaul Lemire2019-05-241-1/+1
* Doc: Add TextureLoader QML documentationPaul Wicking2019-05-151-2/+14
* Fix number of lightsMike Krus2019-05-131-1/+1
* Fix FrameGraph node parentingJim Albamont2019-04-165-38/+39
* Cache light/renderable/computable vectorsJames Turner2019-04-106-37/+203
* Move some debug code inside the #ifdefJames Turner2019-04-101-1/+2
* Early-return on these jobs if no work to be doneJames Turner2019-04-102-1/+9
* Fix the build with -no-guiLiang Qi2019-04-091-0/+4
* Fix Entity parenting hierarchyJim Albamont2019-04-0410-40/+238
* Fix assert when using QScreenRayCaster with multiple viewportsGiulio Camuffo2019-04-021-2/+5
* Update the backend's buffer data when updating part of QBufferGiulio Camuffo2019-04-021-0/+1
* Unify shader include handlingMichael Brasser2019-04-013-51/+21
* Don't reset texture units at every frameMike Krus2019-03-185-189/+342
* Merge remote-tracking branch 'origin/5.12.2' into 5.12Qt Forward Merge Bot2019-03-152-14/+10
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| * Load static plugins when QT_NO_LIBRARY is setAnton Kreuzkamp2019-02-222-14/+10
* | Fix member overloadsMike Krus2019-03-144-26/+10
* | Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
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* renderview.cpp: move file variable into anonymous namespacePaul Lemire2019-02-191-1/+2
* Fix: rebuild material and layer caches when FrameGraph tree is dirtyPaul Lemire2019-02-192-5/+8
* Doc: Fix external link error for SceneLoaderMichael Brasser2019-01-291-1/+1
* Doc: Add doc to undocumented methods and properties qt3dNico Vertriest2019-01-241-2/+2
* Avoid repeated warningsMike Krus2019-01-183-4/+153
* Fix issue with invalid texturesMike Krus2019-01-181-8/+9
* Fix env-map less renderingMike Krus2019-01-091-0/+7
* Recompute bounding volumes when buffer changesPaul Lemire2019-01-071-1/+2
* Picking: viewport contains check needs to use pos in GL coordinatePaul Lemire2019-01-071-3/+8
* QRenderCapture: Prevent crash on shutdown when replies are pendingChristian Andersen2019-01-061-3/+0