index
:
qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
render
Commit message (
Expand
)
Author
Age
Files
Lines
*
Unify license header usage
Antti Kokko
2016-01-26
491
-5463
/
+6936
*
Refactor picking to use one thread per entity
Mike Krus
2016-01-25
15
-678
/
+936
*
Expose picking details to front end
Mike Krus
2016-01-25
13
-78
/
+164
*
QAspectEngine/QAbstractAspects: get rid of setData
Paul Lemire
2016-01-22
10
-262
/
+172
*
Renderer/Scene3D: fixes to make it work without setData
Paul Lemire
2016-01-22
4
-15
/
+37
*
Updated picking-qml example
Paul Lemire
2016-01-21
13
-13
/
+90
*
Port FrameGraphManager away from QResourceManager
Tobias Koenig
2016-01-20
8
-71
/
+128
*
Cone geometry added
Robert Brock
2016-01-19
6
-0
/
+1050
*
Protect against a null surface in the renderview processing logic
Sean Harmer
2016-01-19
1
-0
/
+8
*
Add window convenience property to QRenderSurfaceSelector
Sean Harmer
2016-01-18
3
-1
/
+30
*
Add annotations to QNormalDiffuseMapAlphaMaterial default
Sean Harmer
2016-01-17
1
-1
/
+10
*
Make renderer us QSurface from RenderView
Sean Harmer
2016-01-17
1
-16
/
+32
*
Increase frame allocator max object size a little
Sean Harmer
2016-01-17
1
-1
/
+1
*
Add surface selector to forward renderer framegraph
Sean Harmer
2016-01-17
3
-1
/
+25
*
Store the surface to use in the RenderView
Sean Harmer
2016-01-17
3
-0
/
+16
*
Register renderer settings and set on renderer
Sean Harmer
2016-01-17
6
-0
/
+83
*
Add backend for renderer settings
Sean Harmer
2016-01-17
3
-2
/
+162
*
Add QRendererSettings frontend class
Sean Harmer
2016-01-17
4
-2
/
+279
*
Register render surface selector types with aspect
Sean Harmer
2016-01-17
1
-0
/
+3
*
Add "We mean it" warning
Sean Harmer
2016-01-17
1
-0
/
+11
*
Add RenderSurfaceSelectorNode to frame graph backend
Sean Harmer
2016-01-17
4
-3
/
+165
*
Add QRenderSurfaceSelector
Sean Harmer
2016-01-17
4
-2
/
+248
*
Fix deprecation warnings
Sean Harmer
2016-01-17
9
-9
/
+9
*
Fix annotations in QSkyboxEntity default
Sean Harmer
2016-01-17
2
-0
/
+12
*
Fix annotations in QDiffuseMapMaterial default
Sean Harmer
2016-01-17
2
-1
/
+14
*
Fix annotations in QDiffuseSpecularMapMaterial default
Sean Harmer
2016-01-17
2
-2
/
+14
*
Fix annotations for QGoochMaterial default
Sean Harmer
2016-01-17
2
-1
/
+12
*
Fix annotations in QNormalDiffuseMapMaterial default
Sean Harmer
2016-01-17
2
-2
/
+14
*
Fix annotations in QNormalDiffuseSpecularMapMaterial
Sean Harmer
2016-01-17
2
-1
/
+14
*
Fix annotations for QPerVertexColorMaterial default
Sean Harmer
2016-01-17
2
-1
/
+14
*
Fix annotations in QPhongAlphaMaterial default
Sean Harmer
2016-01-17
2
-1
/
+14
*
Remove outdated TODO comment
Sean Harmer
2016-01-17
1
-1
/
+0
*
Add annotation to QPhongMaterial
Sean Harmer
2016-01-17
2
-1
/
+15
*
Move QCamera/QCameraLens to Qt3DRender
Paul Lemire
2016-01-16
13
-309
/
+1442
*
Make ObjLoader available to unit tests/benchmarks
Tobias Koenig
2016-01-16
1
-1
/
+1
*
Support for DDS textures
Mauro Persano
2016-01-16
13
-124
/
+1013
*
Don't use deprecated API for plugin loading
Sean Harmer
2016-01-15
1
-2
/
+2
*
QBlendState: Target particular Draw Buffers (glBlendFunci())
Wieland Hagen
2016-01-15
5
-39
/
+127
*
Add GraphicsContext::supportsDrawBuffersBlend()
Wieland Hagen
2016-01-14
4
-2
/
+9
*
Added glEnablei, glDisablei, glBlendFuncSeparatei
Wieland Hagen
2016-01-14
13
-1
/
+144
*
Fixed RenderView Uniform setting for QNode values
Wieland Hagen
2016-01-14
1
-2
/
+2
*
Renderer: handle compute and draw render commands
Paul Lemire
2016-01-13
4
-138
/
+161
*
Technique: cleanup properly clears things
Paul Lemire
2016-01-13
1
-0
/
+3
*
RenderViewJobUtils: fix technique filter wasn't set
Paul Lemire
2016-01-13
1
-1
/
+1
*
GraphicsHelper: add dispatch compute function
Paul Lemire
2016-01-13
13
-3
/
+53
*
RenderCommand: add a type flag (Draw/Compute)
Paul Lemire
2016-01-13
2
-0
/
+8
*
RenderView/GraphicsContext: support SSBO/UBO with buffer used as Parameters
Paul Lemire
2016-01-13
22
-115
/
+231
*
Rename QUniformPack to ShaderParameterPack
Paul Lemire
2016-01-13
10
-21
/
+21
*
GraphicsContext: use GLBuffer instead of QOpenGLBuffer
Paul Lemire
2016-01-13
6
-133
/
+162
*
Add handle type for GLBuffer
Paul Lemire
2016-01-13
1
-0
/
+2
[next]