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* Merge remote-tracking branch 'origin/tqtc/lts-5.15.4' into tqtc/lts-5.15-open...v5.15.4-lts-lgplTarja Sundqvist2022-04-071-1/+1
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| * Restore ObjectLevelLockingPolicy on ShaderManagerPaul Lemire2021-03-311-1/+1
* | Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-23616-12280/+12280
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* Update commercial license headersTarja Sundqvist2021-02-02616-12280/+12280
* Fix parameter priorization documentationAntti Määttä2021-01-185-21/+30
* qpicktriangleevent_p.h Add missing private API warningPaul Lemire2021-01-041-0/+11
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-281-1/+1
* Fix disabling shader cache via environment variableJim Albamont2020-12-091-1/+1
* QShaderProgramBuilder: add documentation related to cachingPaul Lemire2020-12-071-0/+32
* Only set the state flag after having merged with the other statesPaul Lemire2020-12-011-1/+1
* Introduce QGeometryRendererPrivate::sortIndexMike Krus2020-11-224-1/+32
* Add mipmaps count to QAbstracTexturePrivateJuan José Casafranca2020-11-053-0/+3
* Handle invalid entity names in QSceneLoader::componentMichael Brasser2020-11-021-0/+2
* Add dedicated Qt3D.Renderer.ShaderCache logging categoryPaul Lemire2020-11-023-6/+17
* Add caching mechanism to ShaderBuilderPaul Lemire2020-11-023-5/+112
* Update QShaderFormat matching logic to account for RHI shader snippetsMichael Brasser2020-10-231-0/+3
* Expand QPaintedTextureImage documentationMichael Brasser2020-10-221-2/+15
* QFrameGraphNodePrivate: add private exportPaul Lemire2020-10-051-1/+2
* Pass the raw data to the texture data extractorJuan José Casafranca2020-10-022-4/+5
* Allow to specify a functor to extract data from QTextureImageDataJuan Casafranca2020-09-282-0/+16
* Allow to set alignment requirement for an imageJuan Casafranca2020-09-282-0/+3
* QShaderGenerator: add a #define LAYER_name for each layerPaul Lemire2020-09-181-0/+12
* Rework Scene3D to fix potential crash on shutdownPaul Lemire2020-08-251-1/+2
* Job Graph dump improvementsPaul Lemire2020-08-255-4/+24
* ClearBuffers: fix member initialization from uninitialized valuePaul Lemire2020-08-242-2/+2
* QShaderGenerator: generate node headers in the same order as statementsNicolas Guichard2020-07-311-58/+28
* Fix crash when picking entity with boundingPositionAttribute setVolker Enderlein2020-07-011-2/+0
* Fix boundingVolumePositionAttribute handlingVolker Enderlein2020-06-261-27/+31
* Fix QBuffer::updateData being called several times in a rowPaul Lemire2020-06-183-8/+23
* Fix a QString::arg() placeholderGiuseppe D'Angelo2020-06-081-1/+1
* QResourcesManager: switch to std::vectorPaul Lemire2020-06-048-9/+9
* Add missing overrideAlexander Volkov2020-05-252-2/+2
* Fix Clang 10 warning about creating copies in range-forThiago Macieira2020-05-203-3/+3
* QShaderGraph: disable edges connected to disabled nodesv5.15.0-rc2v5.15.0-rc1v5.15.0Nicolas Guichard2020-04-271-10/+12
* Add missing private warningMike Krus2020-04-241-0/+14
* Unregister the event filter when the render aspect is unregisteredAndy Shaw2020-04-241-0/+3
* Add missing include to properly resolve QT_CONFIG(vulkan)Paul Lemire2020-04-221-0/+1
* rhi: Rework uniform processingJean-Michaël Celerier2020-04-222-2/+2
* rhi: Work needed for PBR material support in RHIJean-Michaël Celerier2020-04-225-1/+140
* rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-222-17/+107
* rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-214-79/+374
* Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-2113-22/+41
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| * Revert "Move calculateBoundingVolumeJob dependency on updateTreeEnabledJob"Michael Brasser2020-04-061-6/+2
| * Disable sorting commands by textures on WindowsPaul Lemire2020-04-061-0/+2
| * Fix potential crash in ShaderBuilder node syncingMichael Brasser2020-04-021-1/+1
| * Workaround for some odd crashesJoni Poikelin2020-03-061-0/+3
| * Fix and improve FBO handlingPaul Lemire2020-02-175-29/+95
| * Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-137-1/+89
| * Check we remove a valid node when removing from node propertiesPaul Lemire2020-02-1012-21/+40
* | Cleanup setShaderAndUniformsPaul Lemire2020-04-202-2/+2