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* New prototypes for QShaderProgramBuilderRenato Araujo Oliveira Filho2017-09-071-0/+135
* Initialize entity id in QPickEventPrivateMauro Persano2017-09-051-0/+1
* Implement enabledLayers on ShaderBuilderKevin Ottens2017-09-042-1/+27
* Introduce enabled layers to QShaderProgramBuilderKevin Ottens2017-09-043-0/+34
* QShaderLanguage to simplify protos and metal/roughKevin Ottens2017-09-041-217/+74
* Simplify node prototypes JSON using parametersKevin Ottens2017-09-041-226/+93
* Merge dev into 5.10Frederik Gladhorn2017-09-0210-19/+77
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| * Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-0110-19/+77
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| | * Don't create GL textures when format is not setMauro Persano2017-08-312-1/+12
| | * Doc: add missing doc QGeometryNico Vertriest2017-08-301-0/+18
| | * Fix hover event handlingMike Krus2017-08-301-2/+9
| | * Doc: add doc to undocumented methods qt3dNico Vertriest2017-08-294-12/+34
| | * Don't dereference null vaoSergio Martins2017-08-251-2/+4
| | * Remove ill-timed viewVec-upVec check in QCameraLaszlo Agocs2017-08-241-2/+0
* | | Send joint names and local poses from render to animation aspectSean Harmer2017-08-302-0/+12
* | | Factor out local poses into their own vectorSean Harmer2017-08-305-16/+25
* | | Add name property to QJointSean Harmer2017-08-303-9/+17
* | | Store joint names in their own vectorSean Harmer2017-08-304-4/+13
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* | BlitFramebuffer framegraph nodeJuan José Casafranca2017-08-2328-4/+890
* | Don't call deprecated QImage::byteSize() functionSean Harmer2017-08-221-1/+1
* | RenderQueue: make it hold its mutexPaul Lemire2017-08-226-22/+13
* | Merge branch '5.9' into devSean Harmer2017-08-1940-175/+575
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| * Fix qml signal documentation for QObjectPickerPaul Lemire2017-08-181-35/+62
| * Doc: add missing QGeometryRenderer Lines primitive typeMassimo Callegari2017-08-161-0/+1
| * VSyncFrameAdvanceService: fix Scene3D renderingPaul Lemire2017-08-114-6/+19
| * Implement property updates for QStencilTest and QStencilOperationWieland Hagen2017-08-036-30/+128
| * Fix QAlphaMask and QStencilMask render states property updatingWieland Hagen2017-08-033-1/+10
| * Add QRenderState unit testWieland Hagen2017-08-031-1/+1
| * Doc: fix minor link issueNico Vertriest2017-08-031-1/+1
| * Doc: correct link to TextureNico Vertriest2017-08-021-2/+2
| * Fix RenderCommand sortingPaul Lemire2017-08-024-32/+179
| * Fix RenderState property updatesWieland Hagen2017-07-221-11/+12
| * Use QSharedPointer::create() moreMarc Mutz2017-07-223-8/+8
| * RenderCapture: read back from the correct framebufferPaul Lemire2017-07-1714-28/+102
| * Improve supported file format documentation in QMeshTasuku Suzuki2017-07-131-4/+24
* | Renderer: launch proximity filter jobPaul Lemire2017-08-194-4/+42
* | Entity: use macros to reduce code duplicationPaul Lemire2017-08-182-357/+95
* | FilterProximityDistanceJob addedPaul Lemire2017-08-184-3/+218
* | Add ProximityFilter backend nodePaul Lemire2017-08-185-3/+181
* | Add QProximityFilter FrameGraphNodePaul Lemire2017-08-184-2/+367
* | Remove unused code using past internal APIPaul Lemire2017-08-183-56/+0
* | Fix and improve layer filteringPaul Lemire2017-08-1810-143/+248
* | Create QJoints using factorySean Harmer2017-08-161-1/+3
* | Update local poses of JointInfos from dirty JointsSean Harmer2017-08-167-5/+53
* | Trigger a skeleton re-load when an inverse bind matrix changesSean Harmer2017-08-163-7/+21
* | Set the SkeletonManager on Skeleton with a custom node factorySean Harmer2017-08-163-2/+42
* | Change SkeletonManager to accept HSkeleton directlySean Harmer2017-08-163-7/+6
* | Create SkeletonData from Joint backend nodesSean Harmer2017-08-165-5/+88
* | Add backend node for QJointSean Harmer2017-08-1610-2/+315
* | Update skinned mesh example to expose joints of objectSean Harmer2017-08-166-17/+109