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* Nano optimization to GLTFParserKonstantin Ritt2015-03-041-3/+3
* RenderShader: Fix for absence of instance names in UBOPaul Lemire2015-02-282-7/+22
* Logging Category for ShadersPaul Lemire2015-02-282-0/+2
* RenderView: moved the ShaderData name/value map building outPaul Lemire2015-02-284-103/+115
* QBackendNodeFunctor: get and destroy now take a QNodeIdPaul Lemire2015-02-2815-50/+50
* ChangeArbiter/SceneChange: use id as change subjectPaul Lemire2015-02-2813-41/+41
* Unit Tests for RenderShaderPaul Lemire2015-02-282-2/+20
* Fix: remove QByteArrayLiteral used when setting SceneChange property namesPaul Lemire2015-02-2813-41/+41
* Include limits header for numeric_limitsLaszlo Agocs2015-02-271-0/+2
* Fix build with gcc 4.4Laszlo Agocs2015-02-261-11/+11
* Merge remote-tracking branch 'origin/dev' into 5.5Oswald Buddenhagen2015-02-239-20/+58
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| * Avoid crashing when becoming non-exposedLaszlo Agocs2015-02-191-1/+4
| * Use qmath functionsSean Harmer2015-02-183-15/+15
| * Remove debug prints from gl3 helperLaszlo Agocs2015-02-181-2/+0
| * Make shadow mapping functional on ES 3Laszlo Agocs2015-02-182-0/+34
| * Reset the active texture cache in beginDrawingLaszlo Agocs2015-02-181-0/+2
| * Fix default OpenGL filter settingsLaszlo Agocs2015-02-181-2/+3
* | Fix index buffer size for spheresLaszlo Agocs2015-02-201-1/+1
* | Don't override pure virtual with a pure virtualSergio Martins2015-02-181-2/+0
* | Fix inconsistent override warnings [-Winconsistent-missing-override]Sergio Martins2015-02-186-6/+6
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* Fix default material shaders for non-core OpenGLLaszlo Agocs2015-02-161-3/+14
* Do not build render jobs without a surfaceLaszlo Agocs2015-02-166-17/+17
* Fix QOpenGLFilter version comparisonLaszlo Agocs2015-02-131-4/+4
* Avoid warning with MSVCLaszlo Agocs2015-02-132-2/+2
* Make scene parsers operate on URLs instead of raw filenamesLaszlo Agocs2015-02-1312-30/+37
* Make mesh source url resolving compatible with QuickLaszlo Agocs2015-02-133-6/+6
* Remove dependency on the obsolete opengl moduleLaszlo Agocs2015-02-131-1/+1
* Fix image format for texturesLaszlo Agocs2015-02-111-3/+3
* Create forwarding QTexture headerSean Harmer2015-02-111-0/+6
* Stop qmake from complaining about missing namespace macrosLaszlo Agocs2015-02-101-0/+4
* Make sure the context is current when neededLaszlo Agocs2015-02-093-7/+24
* Avoid rendering to non-exposed windowsLaszlo Agocs2015-02-091-0/+6
* Copyright header change.Mika Salmela2015-02-09331-6339/+4684
* Skybox/QWrapMode: update doc and remove r wrap mode on SkyboxPaul Lemire2015-02-081-0/+2
* RenderTexture: wrapping on R is only available on 3D texturesPaul Lemire2015-02-081-3/+1
* RenderView: remove default sorting if no sort was specifiedPaul Lemire2015-02-081-3/+1
* QAbstractTextureProvided: Q_ENUMS on CubeMapFace enumsPaul Lemire2015-02-081-0/+1
* QGraphicContext: texture sharing and smart use of TUPaul Lemire2015-02-083-32/+47
* RenderTexture/TextureImage: provide unique dna for sharingPaul Lemire2015-02-083-3/+48
* Make textures functional with GLES2Laszlo Agocs2015-02-081-7/+27
* QAbstractTextureProvider: remove leftover methodsPaul Lemire2015-02-082-38/+0
* Texture API refactoringPaul Lemire2015-02-0820-112/+659
* RenderTexture: update list of texture image id to texture image handlesPaul Lemire2015-02-083-8/+83
* Register backend functor creator for RenderTextureImagePaul Lemire2015-02-081-0/+2
* RenderTexture: contains list of TextureImage idPaul Lemire2015-02-082-13/+55
* TextureImageManager in RendererPaul Lemire2015-02-082-0/+4
* TextureImageManager for RenderTextureImagePaul Lemire2015-02-082-0/+13
* RenderTextureImage backend class for QAbstractTextureImagePaul Lemire2015-02-083-2/+189
* Make ctor of QAbstractTextureProvider protectedPaul Lemire2015-02-086-33/+34
* No need to depend on managers from RenderParameterKevin Ottens2015-02-083-47/+3