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qt/qt3d.git
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6.7.1
dev
qt4
wip/animation
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path:
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/
src
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render
Commit message (
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Author
Age
Files
Lines
...
*
Make QAbstractFrontEndNodeManager private
Mike Krus
2020-10-27
1
-1
/
+1
*
Pass the raw data to the texture data extractor
Juan José Casafranca
2020-10-27
3
-6
/
+7
*
Update QShaderFormat matching logic to account for RHI shader snippets
Michael Brasser
2020-10-23
1
-0
/
+3
*
Expand QPaintedTextureImage documentation
Michael Brasser
2020-10-22
1
-2
/
+15
*
Use internal CMake API
Mike Krus
2020-10-07
1
-4
/
+4
*
QFrameGraphNodePrivate: add private export
Paul Lemire
2020-10-05
1
-1
/
+2
*
Make DebugOverlay accessible from QML
Michael Brasser
2020-10-02
1
-0
/
+29
*
Add missing QSequentialIterable header
Paul Lemire
2020-09-28
1
-0
/
+1
*
Allow to specify a functor to extract data from QTextureImageData
Juan Casafranca
2020-09-28
3
-0
/
+26
*
Allow to set alignment requirement for an image
Juan Casafranca
2020-09-28
3
-0
/
+25
*
QShaderGenerator: add a #define LAYER_name for each layer
Paul Lemire
2020-09-18
1
-0
/
+12
*
qtextureimagedata.h: Fix include directive
Friedemann Kleint
2020-09-17
1
-5
/
+1
*
Update dependencies on dev in qt/qt3d
Lars Knoll
2020-09-15
1
-1
/
+1
*
Doc: Fix simple qdoc warnings
Paul Wicking
2020-09-09
1
-1
/
+1
*
Add QCoreSettings class
Mike Krus
2020-08-27
1
-0
/
+12
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
6
-3
/
+567
*
FilterProximityDistanceJob/FrustumCullingJob: reimplement QAspectJob::isRequired
Paul Lemire
2020-08-26
4
-0
/
+12
*
Fix compilation with newer qtbase
Fabian Kosmale
2020-08-25
4
-0
/
+4
*
Job Graph dump improvements
Paul Lemire
2020-08-24
5
-4
/
+24
*
ClearBuffers: fix member initialization from uninitialized value
Paul Lemire
2020-08-24
2
-2
/
+2
*
Add missing include
Mike Krus
2020-08-17
1
-0
/
+1
*
Add yUpInNDC and yUpInFBO uniforms
Paul Lemire
2020-08-13
2
-0
/
+4
*
Remove useless virtual method
Mike Krus
2020-08-13
1
-4
/
+0
*
QRenderTargetSelector: remove outputs/drawBuffers property
Paul Lemire
2020-08-13
4
-47
/
+1
*
rhi: Rework the way we handle RenderTargets
Paul Lemire
2020-08-13
3
-7
/
+21
*
Complete UBO/SSBO support
Paul Lemire
2020-08-05
1
-1
/
+1
*
CMake: Prepare for removal of Threads::Threads special cases
Alexandru Croitor
2020-08-05
1
-4
/
+7
*
Merge "Merge remote-tracking branch 'origin/5.15' into dev"
Qt Forward Merge Bot
2020-08-03
2
-0
/
+6
|
\
|
*
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-05-14
2
-0
/
+17
|
|
\
|
|
*
QShaderGraph: disable edges connected to disabled nodes
v5.15.0-rc2
v5.15.0-rc1
v5.15.0
Nicolas Guichard
2020-04-27
1
-10
/
+12
|
|
*
Add missing private warning
Mike Krus
2020-04-24
1
-0
/
+14
|
|
*
Unregister the event filter when the render aspect is unregistered
Andy Shaw
2020-04-24
1
-0
/
+3
*
|
|
QShaderGenerator: generate node headers in the same order as statements
Nicolas Guichard
2020-07-31
1
-58
/
+28
*
|
|
Add support for synchronous picking
Mike Krus
2020-07-30
10
-25
/
+149
*
|
|
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
4
-28
/
+16
*
|
|
Update buffer visitor
Mike Krus
2020-07-27
1
-165
/
+10
*
|
|
Fix vS2019 build issues
Mike Krus
2020-07-20
1
-1
/
+1
*
|
|
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
102
-320
/
+312
*
|
|
Move RenderViewInitializer,Builder/Updater jobs to a common place
Paul Lemire
2020-07-08
5
-2
/
+403
*
|
|
Isolate picking event processing
Mike Krus
2020-07-08
4
-117
/
+137
*
|
|
Use QList instead of QVector
Jarek Kobus
2020-07-07
31
-69
/
+69
*
|
|
Move and adapt RendererCache to share amongst renderer plugins
Paul Lemire
2020-07-07
3
-1
/
+212
*
|
|
GLTexture: change internals to use std::vector
Paul Lemire
2020-07-07
1
-2
/
+2
*
|
|
RenderQueue: reset now destroys RenderViews
Paul Lemire
2020-07-07
1
-0
/
+2
*
|
|
Refactor RenderQueue so that it can be shared between renderers
Paul Lemire
2020-07-07
3
-1
/
+164
*
|
|
Share code between renderer plugins
Paul Lemire
2020-07-07
10
-2
/
+1104
*
|
|
OpenGL Renderer: replace std::find by Qt3DCore::contains
Paul Lemire
2020-07-07
2
-6
/
+4
*
|
|
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
3
-8
/
+5
*
|
|
PickBoundingVolumeJob/RayCastingJob: switch to std::vector
Paul Lemire
2020-07-03
9
-53
/
+80
*
|
|
GraphicsHelpers/GLShader: switch to std::vector
Paul Lemire
2020-07-03
8
-19
/
+21
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