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| * QImageTextureDataFunctor: initialize m_statusEdward Welbourne2016-08-101-0/+1
| * QTextureFromSourceGenerator: initialize m_statusEdward Welbourne2016-08-101-0/+1
| * Complete QAttribute documentationPaul Lemire2016-08-091-1/+14
| * RenderStateSet remove cache delta variablesPaul Lemire2016-08-092-19/+7
| * Simplify RV state handlingPaul Lemire2016-08-091-3/+5
| * GraphicsContext: do not reset m_stateSetPaul Lemire2016-08-091-1/+0
| * StateVariant::apply: fix for StencilTestPaul Lemire2016-08-091-1/+1
| * Fix crash in handlemanager when creating many meshesAntti Määttä2016-08-092-2/+2
| * Renderer: properly destroy pending renderqueuePaul Lemire2016-08-091-0/+6
| * RenderView: unset thread local storage after we are done with itPaul Lemire2016-08-092-16/+34
| * RenverViewInitializerJob: remove unused includePaul Lemire2016-08-091-1/+0
| * renderer_p.h: remove unused includePaul Lemire2016-08-091-1/+0
| * Set the viewProjection and its inverse as uniforms if usedSean Harmer2016-08-082-0/+17
| * Fix SortPolicy backend node parentingKevin Ottens2016-08-082-1/+2
| * Send release events to all pressed object pickers that are hitAndy Shaw2016-08-071-4/+5
| * Convenience to locate QRenderSurfaceSelectorKevin Ottens2016-08-072-1/+33
| * Fix graphics api filter compatibility test and add unit testSean Harmer2016-08-052-17/+33
| * Load only the shaders which match the rendering APIPaul Lemire2016-08-051-6/+13
| * Prevent duplicate pick events being generatedAntti Määttä2016-08-051-1/+10
| * Remove qboundingvolumedebugSean Harmer2016-08-045-286/+0
| * Consistently declare Plane as a structSean Harmer2016-08-041-1/+1
| * Fix clang warning about pessimizing moveSean Harmer2016-08-041-1/+1
| * Fix frame buffer binding with multiple texture targetsAntti Määttä2016-08-031-1/+1
| * Check if parentEntity exists in propagateEventSvenn-Arne Dragly2016-08-021-1/+1
* | Enable picking of back facing trianglesMike Krus2016-08-138-10/+119
* | Add partial data update support for QBufferOleg Evseev2016-08-136-6/+66
* | QPaintedTextureImage: paint via QPainter into textureWieland Hagen2016-08-134-2/+392
* | Change FrameGraphNode constructor to accept Mode paremeterAntti Määttä2016-08-132-3/+4
* | Add readFrameBuffer functionAntti Määttä2016-08-132-0/+11
* | Add renderTargetSize query functionAntti Määttä2016-08-132-8/+16
* | Add modifier and button support to QPickEventMike Krus2016-08-136-6/+182
* | Allow setting sample count for multisample targetsMauro Persano2016-08-125-1/+65
* | Add basic unit tests for texture classesMauro Persano2016-08-082-1/+26
* | Fix layers update on backend Texture nodeMauro Persano2016-08-081-1/+1
* | Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-08-029-30/+57
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| * Fix activeFrameGraph received a NodeId not a NodePtrPaul Lemire2016-08-011-1/+1
| * Fix Clang warning about move of a local objectThiago Macieira2016-07-251-1/+1
| * Add OpenGLES 3.0 call to glDrawElementsInstancedSvenn-Arne Dragly2016-07-212-7/+18
| * Add support for mat3 and mat4 attributesKevin Ottens2016-07-202-16/+34
| * Allow to add/remove attributes imperatively in QMLKevin Ottens2016-07-201-2/+2
| * Don't flip texture coordinates, mirror image insteadSean Harmer2016-07-192-3/+1
* | Fix internal naming consistency for attributesKevin Ottens2016-07-214-25/+25
* | Fix API consistency in QAttributeKevin Ottens2016-07-212-6/+22
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* Render: get rid of duplicate phong shadersPaul Lemire2016-07-197-95/+0
* Fix data race when multiple renderview builders transform light dataSean Harmer2016-07-191-0/+3
* LayerFiltering: move enabled filtering into job directlyPaul Lemire2016-07-183-24/+26
* Job Traces: add support for Submission framesPaul Lemire2016-07-171-14/+19
* OpenGLVertexArrayObject: disable attributes on release/rebindPaul Lemire2016-07-171-1/+9
* GraphicsContext: add method to disable a vertex attributePaul Lemire2016-07-172-0/+7
* Rendering: concurrent submissionPaul Lemire2016-07-171-13/+21