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* Shader: make uniform block accessors constPaul Lemire2020-01-272-33/+30
* Fix picking with primitive restart for line loopsMike Krus2019-12-131-26/+31
* Fix picking with primitive restartMike Krus2019-12-134-2/+22
* QNode: stop using hash<node,connection> for bookkeepingPaul Lemire2019-11-042-9/+17
* Ensure we can build assimp on Windows and macOS with non gcc compilersAndy Shaw2019-10-231-1/+1
* Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-149-0/+34
* Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* Add a property map job in animation aspectJuan Jose Casafranca2019-09-2310-37/+253
* Minor fixes for QSprite* classesMichael Brasser2019-08-303-6/+6
* Update MetalRoughMaterial documentionMichael Brasser2019-08-291-3/+3
* Fix LerpClipBlend QML documentationMats Honkamaa2019-08-271-3/+3
* Add QML documentation for ClipBlendValueMats Honkamaa2019-08-261-0/+11
* Allow multiple instances of a few render statesHarald Vistnes2019-08-265-14/+29
* Add missing * for SkyboxEntity QML type documentationMats Honkamaa2019-08-261-1/+1
* Expand QCamera::exposure documentationMichael Brasser2019-08-201-0/+20
* Expand EnvironmentLight documentationMichael Brasser2019-08-201-3/+31
* Matrix_SSE/Matrix_AVX2: fix mapVectorPaul Lemire2019-08-202-16/+12
* Improve documentation of ObjectPickerJean-Michaƫl Celerier2019-08-071-0/+2
* GLTexture: glTexParam is not supported on multisampled texturesPaul Lemire2019-08-071-0/+7
* submissioncontext fix: devicePixelRatio is not an integerPaul Lemire2019-08-071-1/+1
* Improve SortPolicy documentationMichael Brasser2019-08-051-3/+16
* ShaderData: don't call markDirty(AllDirty)Paul Lemire2019-07-241-1/+1
* Add QML documentation to QSkyboxEntityPaul Lemire2019-07-241-0/+45
* Provide more detail in *Light documentationMichael Brasser2019-07-234-0/+63
* Silence warnings about null textures in uniformsMike Krus2019-07-221-0/+6
* Renderer: use last known good surface to reset render statesPaul Lemire2019-07-191-1/+1
* Align RenderView::buildComputeRenderCommands with buildDrawRenderCommandsPaul Lemire2019-07-191-3/+14
* RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-187-14/+33
* Document an example of how textureScale might be usedMichael Brasser2019-07-157-0/+51
* QRay3D: normalize the direction vector internallyPaul Lemire2019-07-151-4/+4
* Take shortest path on quaternion slerpJuan Jose Casafranca2019-07-153-12/+38
* Joints: remove removed joints from dirty listPaul Lemire2019-07-153-0/+8
* Expand documentation for CameraMichael Brasser2019-07-121-15/+88
* Doc: Fix typo in property namePaul Wicking2019-07-101-1/+1
* Document unit for FrameAction::triggeredMichael Brasser2019-07-031-2/+2
* Doc: Update code samples in 'Qt 3D Render Framegraph' documentationTopi Reinio2019-06-171-47/+81
* Doc: Extend Qt3D documentationPaul Wicking2019-06-073-2/+56
* Fix removal of components when they are destroyedMike Krus2019-05-284-2/+34
* Fix Parameter priority sortingPaul Lemire2019-05-241-3/+3
* Clean up warningsMike Krus2019-05-283-8/+9
* QClearBuffers: fix wrong clearColor qml property name in docPaul Lemire2019-05-241-1/+1
* Update Qt3D color handlingMichael Brasser2019-05-153-2/+95
* Register Qt3DCore::QNode also for Qt3D.AnimationUlf Hermann2019-05-171-0/+2
* Doc: Add MetalRoughMaterial QML documentationPaul Wicking2019-05-161-1/+50
* Doc: Add TextureLoader QML documentationPaul Wicking2019-05-151-2/+14
* Doc: Fix missing code snippet in Scene3DTopi Reinio2019-05-151-1/+1
* Check if animation channel only have one component and shortcircuitJuan Jose Casafranca2019-05-141-3/+3
* Fix number of lightsMike Krus2019-05-131-1/+1
* QChannelMapping: only send const char *propertyName to backendPaul Lemire2019-05-105-12/+6