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* Add baseClip and additiveClip properties to QAdditiveClipBlendSean Harmer2017-02-245-0/+83
* Rename blendFactor on QAdditiveClipBlend to additiveFactorSean Harmer2017-02-245-24/+24
* Add startClip and endClip properties to QLerpClipBlendSean Harmer2017-02-245-0/+111
* Rename QAdditiveBlend -> QAdditiveClipBlendSean Harmer2017-02-249-72/+72
* Rename QLerpBlend to QLerpClipBlendSean Harmer2017-02-2411-70/+70
* Add Status property to QAnimationClipLoaderSean Harmer2017-02-245-0/+76
* Introduce QAbstractAnimationClip and rename QAnimationClipSean Harmer2017-02-2438-174/+381
* Remove env light API from metal/rough materialsKevin Ottens2017-02-246-155/+14
* MetalRough: Don't call pbrIblModel if we have no env lightKevin Ottens2017-02-243-11/+16
* RenderView: bind the found EnvironmentLightKevin Ottens2017-02-243-4/+25
* The LightGatherer job also collects the EnvironmentLightKevin Ottens2017-02-242-0/+17
* Integrate EnvironmentLight with EntityKevin Ottens2017-02-242-0/+42
* Expose QEnvironmentLight to QMLKevin Ottens2017-02-241-0/+2
* Register QEnvironmentLightKevin Ottens2017-02-241-0/+4
* Add QEnvironmentLight into Qt3DRenderKevin Ottens2017-02-2410-0/+541
* QShaderData: fix texture support in propertiesKevin Ottens2017-02-245-12/+25
* Integrate the light uniforms in the metal/rough materialsKevin Ottens2017-02-242-25/+236
* Fix container detachments when using range loopSergio Martins2017-02-2410-17/+22
* QBoundingSphere cleanupPaul Lemire2017-02-2413-219/+136
* QNode PropertyTrackMode cleanupPaul Lemire2017-02-249-61/+383
* QDistanceFieldText cleanupPaul Lemire2017-02-2310-131/+144
* QDistanceFieldGlyphCache cleanupPaul Lemire2017-02-2317-365/+361
* Move metal/rough exposure correction in the main() functionsKevin Ottens2017-02-232-9/+7
* Move environment light uniforms in light.inc.fragKevin Ottens2017-02-235-16/+19
* Add Infinite constant to QAbstractClipAnimatorKevin Ottens2017-02-231-0/+3
* Have QBlendedClipAnimator inherit from QAbstractClipAnimatorKevin Ottens2017-02-233-88/+8
* Introduce QAbstractClipAnimatorKevin Ottens2017-02-238-89/+320
* Clean up QRenderCapture(Reply) APIKevin Ottens2017-02-233-5/+43
* Start using REVISION on our propertiesKevin Ottens2017-02-2313-15/+25
* Fix QML version registration for 5.9 typesKevin Ottens2017-02-233-29/+30
* Rename CoordinateVisitor to BufferVisitorMike Krus2017-02-223-13/+13
* Revert "Use QVector<float> in level of detail APIs"Sean Harmer2017-02-198-20/+20
* Cleanup scene2d console messages at startupAntti Määttä2017-02-171-2/+2
* Metal/Rough materials: metallic -> metalnessKevin Ottens2017-02-169-59/+59
* QBuffer: change access type enum valuesPaul Lemire2017-02-161-3/+3
* Quick3DChannelMapper: make mappings the default propertyPaul Lemire2017-02-161-0/+2
* QShaderProgram: rename enum ShaderStatus to StatusPaul Lemire2017-02-165-14/+14
* Extruded Text cleanupPaul Lemire2017-02-167-181/+126
* QMemoryBarrier cleanupPaul Lemire2017-02-1622-97/+97
* Use QVector<float> in level of detail APIsSean Harmer2017-02-168-20/+20
* Remove QConductedClipAnimator and defer to laterSean Harmer2017-02-1613-421/+0
* Initialize member in DependencyHandlerSean Harmer2017-02-141-0/+1
* Fix crash when running 3d-text examplev5.9.0-alpha1Antti Määttä2017-02-131-2/+5
* Enable animations doc generationAntti Määttä2017-02-134-5/+113
* Add docs for animationsAntti Määttä2017-02-138-9/+763
* Register QMorphPhongMaterial for qmlAntti Määttä2017-02-131-0/+2
* Fix autotestsAntti Määttä2017-02-1310-81/+138
* Quick3DEntity: use dedicated list of QML componentsPaul Lemire2017-02-122-3/+5
* Initialize members in DependencySean Harmer2017-02-121-1/+4
* Initialize member in QThreadPoolerSean Harmer2017-02-121-4/+5