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* Wrap adsModel into phongFunctionKevin Ottens2017-09-2521-130/+136
* Base PerVertexColorMaterial on adsModelKevin Ottens2017-09-255-161/+8
* Get rid of adsModelNormalMappedKevin Ottens2017-09-2213-262/+159
* Add an aspectRatio standard uniformKevin Ottens2017-09-222-0/+4
* Port away from QBuffer::typeKevin Ottens2017-09-2210-18/+18
* Deprecate QBuffer::typeKevin Ottens2017-09-225-13/+20
* Rely on the attribute type for the binding pointKevin Ottens2017-09-222-16/+8
* Explicitly pass binding point on buffer creationKevin Ottens2017-09-223-13/+13
* Hardcode a binding point for buffer downloadsKevin Ottens2017-09-221-1/+1
* Hardcode a binding point for buffer uploadsKevin Ottens2017-09-221-3/+2
* Fix a typo in 'metalrough.frag.json'Renato Araujo Oliveira Filho2017-09-191-1/+1
* Merge branch '5.9' into 5.10Sean Harmer2017-09-1244-959/+336
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| * Fix bounding sphere pickingMike Krus2017-09-121-8/+12
| * Get rid of the AllocationPolicy template argument in the ResourceManagerLars Knoll2017-09-1111-88/+28
| * Get rid of the HandleManager classLars Knoll2017-09-115-354/+86
| * Remove ArrayPreallocationPolicyLars Knoll2017-09-111-54/+1
| * Fix logic errorLars Knoll2017-09-091-1/+1
| * Make GLTexture dirty flags atomic instead of using a mutexWieland Hagen2017-09-082-21/+33
| * Re-build Blend-Trees when Clips have been loadedWieland Hagen2017-09-088-1/+61
| * Qt3DQuickWindow: Instantiate QQmlAspectEngine after aspectsWieland Hagen2017-09-081-1/+1
| * Properly handle byte strideWieland Hagen2017-09-081-1/+1
| * Return the Uniform as a const reference to avoid expensive copiesLars Knoll2017-09-062-12/+2
| * Fix StringToInt implementationLars Knoll2017-09-062-47/+19
| * Improve performance of FilterKey comparisonSvenn-Arne Dragly2017-09-062-14/+10
| * Improve dependency look-upChristian Strømme2017-09-069-342/+45
| * GraphicsHelperGL2: Remember to set raw byte sizeKevin Ottens2017-09-061-0/+25
* | Add sceneChangeEvent to QClock backend nodev5.10.0-alpha1Juan José Casafranca2017-09-082-0/+18
* | New prototypes for QShaderProgramBuilderRenato Araujo Oliveira Filho2017-09-071-0/+135
* | Initialize entity id in QPickEventPrivateMauro Persano2017-09-051-0/+1
* | QMetalRoughMaterial replaces QTexturedMetalRoughMaterialKevin Ottens2017-09-045-476/+12
* | Use layers to have only one graph for Metal/RoughKevin Ottens2017-09-048-379/+429
* | Implement enabledLayers on ShaderBuilderKevin Ottens2017-09-042-1/+27
* | Introduce enabled layers to QShaderProgramBuilderKevin Ottens2017-09-043-0/+34
* | QShaderLanguage to simplify protos and metal/roughKevin Ottens2017-09-043-258/+287
* | Simplify node prototypes JSON using parametersKevin Ottens2017-09-043-261/+179
* | Extend generateClipFormatIndices() to handle jointIndexSean Harmer2017-09-023-4/+7
* | Extend QChannel and Channel to support jointIndex membersSean Harmer2017-09-024-0/+19
* | Extend buildRequiredChannelsAndTypes to handle indexed targetsSean Harmer2017-09-025-6/+76
* | Export QSkeletonMapping to QMLSean Harmer2017-09-021-1/+4
* | Mirror QSkeletonMapping properties to ChannelMapping backend nodeSean Harmer2017-09-023-1/+18
* | Add QSkeletonMapping to Qt3DAnimationSean Harmer2017-09-024-1/+281
* | Create backend nodes for any QAbstractChannelMapping subclassSean Harmer2017-09-029-15/+296
* | Merge dev into 5.10Frederik Gladhorn2017-09-0224-119/+187
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| * | Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-0124-119/+187
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| | * Don't create GL textures when format is not setMauro Persano2017-08-312-1/+12
| | * Doc: add missing doc QGeometryNico Vertriest2017-08-301-0/+18
| | * Doc: add doc to undocumented methods/propertiesNico Vertriest2017-08-304-11/+23
| | * Fix hover event handlingMike Krus2017-08-301-2/+9
| | * Doc: add doc to undocumented methods qt3dNico Vertriest2017-08-294-12/+34
| | * Doc: add doc to undocumented methods/propertiesNico Vertriest2017-08-284-1/+10