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* CMake: Fix qml module version to use the repo project versionAlexandru Croitor2021-04-169-9/+9
* Update phong and metalrough shader graphsPaul Lemire2021-03-046-664/+611
* QDiffuseMapMaterial: use proper RHI vertex shaderPaul Lemire2021-02-241-1/+1
* Fix QMetalRoughMaterial on RHIPaul Lemire2021-02-242-16/+42
* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-2922-56/+56
* Fix MSVC warning about inconsistent DLL linkage of QAnimationClipData operato...Friedemann Kleint2021-01-291-4/+4
* Only declare staticVulkanInstance if QT_CONFIG(vulkan)Paul Lemire2021-01-271-0/+5
* Update qt/qtquick3d-assimp submoduleJani Heikkinen2021-01-181-0/+0
* Clean up error loggingMike Krus2021-01-111-43/+49
* Use correct Y axis orientationMike Krus2021-01-081-1/+1
* Categorise warningsMike Krus2021-01-081-4/+4
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-281-1/+1
* RHI: compute viewport based on rendertarget sizePaul Lemire2020-12-161-6/+7
* Doc: Fix qdoc syntax errorNico Vertriest2020-12-161-2/+2
* Clean up configuration of Extras moduleMike Krus2020-12-151-3/+3
* Fix plugin names for 3DInputMike Krus2020-12-151-1/+1
* CMake: Fix .prl file generationJoerg Bornemann2020-12-151-6/+6
* Fix feature names in cmakeMike Krus2020-12-111-14/+14
* Fix binding of CubeMapArray texturesJim Albamont2020-12-113-6/+6
* Fix disabling shader cache via environment variableJim Albamont2020-12-101-1/+1
* QShaderProgram: fix documentationPaul Lemire2020-12-101-2/+2
* Add documentation for RHI portingPaul Lemire2020-12-073-0/+408
* QShaderProgramBuilder: add documentation related to cachingPaul Lemire2020-12-071-0/+32
* Force command filtering based on frustum culling resultPaul Lemire2020-12-011-2/+5
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-0111-66/+30
* OpenGL renderer: fix use of outdated VAO when shader is reloadedPaul Lemire2020-12-013-7/+27
* RHI: restore QBufferCapture featurePaul Lemire2020-12-012-8/+5
* Add RHI technique for distance field rendererMike Krus2020-11-302-0/+21
* RHI: handle uniforms of type arrays properlyPaul Lemire2020-11-283-1/+37
* Allow assimp to compile on non-gcc compilersJoni Poikelin2020-11-271-1/+1
* Only set the state flag after having merged with the other statesPaul Lemire2020-11-271-1/+1
* Scene3D: handle flipping based on the RHI backend in usePaul Lemire2020-11-265-3/+28
* Use RHI's clipSpaceCorrMatrix for backend where Y is not upPaul Lemire2020-11-2611-13/+29
* Clean up qml type handlingMike Krus2020-11-264-1251/+498
* QShaderProgram: handle binding = auto replacement for raw shader codePaul Lemire2020-11-264-48/+80
* CMake: Build docs for Qt 3DTopi Reinio2020-11-2644-102/+82
* Doc: Fix documentation warningsTopi Reinio2020-11-2520-191/+82
* QAbstractTexture: expose mipLevelPaul Lemire2020-11-243-1/+30
* RHI: handle compute commandsPaul Lemire2020-11-243-153/+61
* Handle fallout from QEvent loosing it's copy constructorMike Krus2020-11-2411-79/+59
* RHI: add attr name/type when issuing warning about unsupported typePaul Lemire2020-11-231-1/+1
* Follow up on change of QQmlListProperty to qsizetypeMike Krus2020-11-2362-170/+169
* Update qmake to match configuration flag changesMike Krus2020-11-233-9/+9
* Update documentationMike Krus2020-11-232-8/+54
* Update attributionsMike Krus2020-11-231-1/+1
* Fix deprecated API usage and compile warningsMike Krus2020-11-2338-149/+131
* Rename "Porting" pages to "Changes"Jerome Pasion2020-11-092-2/+2
* Normalise configuration nameMike Krus2020-11-093-19/+19
* Add mipmaps count to QAbstracTexturePrivateJuan José Casafranca2020-11-053-0/+3
* Fix taking pending texture data updatesJuan José Casafranca2020-11-051-1/+2