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* ThreadPooler to replace ThreadWeaverMika Salmela2015-02-1912-2/+1202
* Use qmath functionsSean Harmer2015-02-183-15/+15
* Remove debug prints from gl3 helperLaszlo Agocs2015-02-181-2/+0
* Make shadow mapping functional on ES 3Laszlo Agocs2015-02-182-0/+34
* Reset the active texture cache in beginDrawingLaszlo Agocs2015-02-181-0/+2
* Fix default OpenGL filter settingsLaszlo Agocs2015-02-181-2/+3
* Hardwire input aspect into Scene3D when requestedLaszlo Agocs2015-02-172-1/+6
* Fix default material shaders for non-core OpenGLLaszlo Agocs2015-02-161-3/+14
* Do not build render jobs without a surfaceLaszlo Agocs2015-02-166-17/+17
* Fix license headerSergio Ahumada2015-02-161-5/+5
* Fix QOpenGLFilter version comparisonLaszlo Agocs2015-02-131-4/+4
* Avoid warning with MSVCLaszlo Agocs2015-02-132-2/+2
* Remove failing converter registrationLaszlo Agocs2015-02-131-14/+1
* Make scene parsers operate on URLs instead of raw filenamesLaszlo Agocs2015-02-1314-34/+44
* Make mesh source url resolving compatible with QuickLaszlo Agocs2015-02-136-8/+131
* Remove dependency on the obsolete opengl moduleLaszlo Agocs2015-02-131-1/+1
* Fix image format for texturesLaszlo Agocs2015-02-111-3/+3
* Create forwarding QTexture headerSean Harmer2015-02-111-0/+6
* Stop qmake from complaining about missing namespace macrosLaszlo Agocs2015-02-101-0/+4
* Avoid polluting the filesystem with AssimpLog.txt filesLaszlo Agocs2015-02-101-2/+0
* Make sure the context is current when neededLaszlo Agocs2015-02-093-7/+24
* Avoid rendering to non-exposed windowsLaszlo Agocs2015-02-091-0/+6
* Copyright header change.Mika Salmela2015-02-09589-11247/+8302
* Skybox/QWrapMode: update doc and remove r wrap mode on SkyboxPaul Lemire2015-02-081-0/+2
* RenderTexture: wrapping on R is only available on 3D texturesPaul Lemire2015-02-081-3/+1
* RenderView: remove default sorting if no sort was specifiedPaul Lemire2015-02-081-3/+1
* Removed now useless Quick3DTextureCubeMapExtensionPaul Lemire2015-02-082-204/+0
* Skybox example updated to use new texture APIPaul Lemire2015-02-081-1/+1
* QAbstractTextureProvided: Q_ENUMS on CubeMapFace enumsPaul Lemire2015-02-081-0/+1
* QGraphicContext: texture sharing and smart use of TUPaul Lemire2015-02-083-32/+47
* RenderTexture/TextureImage: provide unique dna for sharingPaul Lemire2015-02-083-3/+48
* Make textures functional with GLES2Laszlo Agocs2015-02-081-7/+27
* QAbstractAspect: Fix in createBackendNodePaul Lemire2015-02-081-0/+1
* QAbstractTextureProvider: remove leftover methodsPaul Lemire2015-02-082-38/+0
* Assimparser updated to use new Texture APIPaul Lemire2015-02-081-21/+75
* Remove Quick3DTexture2DExtension, this is not needed anymorePaul Lemire2015-02-082-54/+1
* Texture API refactoringPaul Lemire2015-02-0822-116/+663
* QResourcesManager: restore the relock on the LockingPolicyPaul Lemire2015-02-081-0/+6
* Update default Material to use new Texture APIPaul Lemire2015-02-086-11/+23
* RenderTexture: update list of texture image id to texture image handlesPaul Lemire2015-02-083-8/+83
* Register backend functor creator for RenderTextureImagePaul Lemire2015-02-081-0/+2
* RenderTexture: contains list of TextureImage idPaul Lemire2015-02-082-13/+55
* TextureImageManager in RendererPaul Lemire2015-02-082-0/+4
* TextureImageManager for RenderTextureImagePaul Lemire2015-02-082-0/+13
* RenderTextureImage backend class for QAbstractTextureImagePaul Lemire2015-02-083-2/+189
* Quick3DTextureExtension provided list of QAbstractTextureImage to QMLPaul Lemire2015-02-083-7/+72
* Make ctor of QAbstractTextureProvider protectedPaul Lemire2015-02-087-35/+36
* No need to depend on managers from RenderParameterKevin Ottens2015-02-083-47/+3
* Make QBackendNode use QBackendNodeFactoryKevin Ottens2015-02-0821-22/+54
* Introduce QBackendNodeFactoryKevin Ottens2015-02-084-2/+125