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qt4
wip/animation
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Commit message (
Expand
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Author
Age
Files
Lines
*
Fix sampler2DArrayShadow uniform in QShaderGenerator
Jim Albamont
2020-12-28
1
-1
/
+1
*
RHI: compute viewport based on rendertarget size
Paul Lemire
2020-12-16
1
-6
/
+7
*
Doc: Fix qdoc syntax error
Nico Vertriest
2020-12-16
1
-2
/
+2
*
Clean up configuration of Extras module
Mike Krus
2020-12-15
1
-3
/
+3
*
Fix plugin names for 3DInput
Mike Krus
2020-12-15
1
-1
/
+1
*
CMake: Fix .prl file generation
Joerg Bornemann
2020-12-15
1
-6
/
+6
*
Fix feature names in cmake
Mike Krus
2020-12-11
1
-14
/
+14
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
3
-6
/
+6
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-10
1
-1
/
+1
*
QShaderProgram: fix documentation
Paul Lemire
2020-12-10
1
-2
/
+2
*
Add documentation for RHI porting
Paul Lemire
2020-12-07
3
-0
/
+408
*
QShaderProgramBuilder: add documentation related to caching
Paul Lemire
2020-12-07
1
-0
/
+32
*
Force command filtering based on frustum culling result
Paul Lemire
2020-12-01
1
-2
/
+5
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
11
-66
/
+30
*
OpenGL renderer: fix use of outdated VAO when shader is reloaded
Paul Lemire
2020-12-01
3
-7
/
+27
*
RHI: restore QBufferCapture feature
Paul Lemire
2020-12-01
2
-8
/
+5
*
Add RHI technique for distance field renderer
Mike Krus
2020-11-30
2
-0
/
+21
*
RHI: handle uniforms of type arrays properly
Paul Lemire
2020-11-28
3
-1
/
+37
*
Allow assimp to compile on non-gcc compilers
Joni Poikelin
2020-11-27
1
-1
/
+1
*
Only set the state flag after having merged with the other states
Paul Lemire
2020-11-27
1
-1
/
+1
*
Scene3D: handle flipping based on the RHI backend in use
Paul Lemire
2020-11-26
5
-3
/
+28
*
Use RHI's clipSpaceCorrMatrix for backend where Y is not up
Paul Lemire
2020-11-26
11
-13
/
+29
*
Clean up qml type handling
Mike Krus
2020-11-26
4
-1251
/
+498
*
QShaderProgram: handle binding = auto replacement for raw shader code
Paul Lemire
2020-11-26
4
-48
/
+80
*
CMake: Build docs for Qt 3D
Topi Reinio
2020-11-26
44
-102
/
+82
*
Doc: Fix documentation warnings
Topi Reinio
2020-11-25
20
-191
/
+82
*
QAbstractTexture: expose mipLevel
Paul Lemire
2020-11-24
3
-1
/
+30
*
RHI: handle compute commands
Paul Lemire
2020-11-24
3
-153
/
+61
*
Handle fallout from QEvent loosing it's copy constructor
Mike Krus
2020-11-24
11
-79
/
+59
*
RHI: add attr name/type when issuing warning about unsupported type
Paul Lemire
2020-11-23
1
-1
/
+1
*
Follow up on change of QQmlListProperty to qsizetype
Mike Krus
2020-11-23
62
-170
/
+169
*
Update qmake to match configuration flag changes
Mike Krus
2020-11-23
3
-9
/
+9
*
Update documentation
Mike Krus
2020-11-23
2
-8
/
+54
*
Update attributions
Mike Krus
2020-11-23
1
-1
/
+1
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-23
38
-149
/
+131
*
Rename "Porting" pages to "Changes"
Jerome Pasion
2020-11-09
2
-2
/
+2
*
Normalise configuration name
Mike Krus
2020-11-09
3
-19
/
+19
*
Add mipmaps count to QAbstracTexturePrivate
Juan José Casafranca
2020-11-05
3
-0
/
+3
*
Fix taking pending texture data updates
Juan José Casafranca
2020-11-05
1
-1
/
+2
*
Make ObjectPicker optional for Scene2D
Michael Brasser
2020-11-04
1
-23
/
+25
*
Fix GLTexture cleanup
Paul Lemire
2020-11-04
1
-0
/
+1
*
Check if texture upload is full sized
Juan Casafranca
2020-11-03
1
-6
/
+23
*
Handle invalid entity names in QSceneLoader::component
Michael Brasser
2020-11-02
1
-0
/
+2
*
Add dedicated Qt3D.Renderer.ShaderCache logging category
Paul Lemire
2020-11-02
3
-6
/
+17
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
49
-315
/
+315
*
Finish removing traces of Scene3DView
Mike Krus
2020-10-28
3
-12
/
+1
*
Add caching mechanism to ShaderBuilder
Paul Lemire
2020-10-28
3
-5
/
+112
*
Make QAbstractFrontEndNodeManager private
Mike Krus
2020-10-27
9
-12
/
+36
*
Pass the raw data to the texture data extractor
Juan José Casafranca
2020-10-27
3
-6
/
+7
*
Fix compilation with latest QMutexLocker changed
Paul Lemire
2020-10-26
1
-1
/
+1
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