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* Avoid locking up on Radeonv5.11.0-rc1Laszlo Agocs2018-05-043-4/+28
* Remove race in texture data uploadPaul Lemire2018-05-042-12/+24
* gltf sceneloader: request mirrored=false for texturesLaszlo Agocs2018-04-271-0/+1
* Animation: Make a fuzzy comparison when verifying cubic rootsSvenn-Arne Dragly2018-04-241-2/+2
* Doc: Use the correct module command for QML typesTopi Reinio2018-04-245-5/+5
* Make sure we could lock the surface before querying its sizeSvenn-Arne Dragly2018-04-181-2/+5
* ES2: Do not set Mip Levels on GL Textures when its not supportedv5.11.0-beta4Andy Nichols2018-04-121-2/+4
* ES2: Ignore mode when calling bindFrameBufferObjectAndy Nichols2018-04-123-21/+29
* ES2: Enable Renderbuffer usage with either Depth or StencilAndy Nichols2018-04-123-6/+24
* Fix compilation with QT3D_RENDER_ASPECT_OPENGL_DEBUG defineAndy Nichols2018-04-122-3/+3
* Remove unused variables detected by clang-clFriedemann Kleint2018-04-123-7/+2
* render: Fix build with clang-clFriedemann Kleint2018-04-121-1/+1
* Handle the check of binary versus ascii STL files more robustlyAkihito Izawa2018-04-121-10/+17
* Fix assimp attributionMike Krus2018-04-091-2/+2
* Update Assimp to 4.1Mike Krus2018-04-09544-14092/+65681
* Fix CommandThread context creationLaszlo Agocs2018-04-051-5/+13
* Doc: Add and improve examples in render states and material systemSvenn-Arne Dragly2018-03-256-21/+290
* Fix findCubicRoots for cases where coefficients are close to zeroSvenn-Arne Dragly2018-03-251-5/+46
* Fix race in startup/shutdownPaul Lemire2018-03-233-0/+10
* ObjectPicker: remove renderer includePaul Lemire2018-03-201-1/+1
* sendbuffercapturejob: remove non needed manager memberPaul Lemire2018-03-203-9/+0
* SubmissionContext: improve specifyAttributePaul Lemire2018-03-201-8/+9
* AbstractRenderer: add entries into API enumPaul Lemire2018-03-192-2/+6
* Fix uninitialized value in updateskinningpalettejob.cppPaul Lemire2018-03-191-0/+1
* Fix uninitialized value in sendrendercapturejobPaul Lemire2018-03-191-0/+1
* MaterialParameterGathererJob: remove unneeded renderer memberPaul Lemire2018-03-195-11/+5
* ViewportNode: make computeViewport a static functionPaul Lemire2018-03-194-4/+5
* AbstractRenderer: add setOpenGLContext methodPaul Lemire2018-03-193-2/+5
* SendRenderCaptureJob: remove hard dependency to RendererPaul Lemire2018-03-193-9/+21
* Remove QItemModelBuffer: unused and incompletePaul Lemire2018-03-193-478/+0
* RenderStates: rework to split node and rendering partPaul Lemire2018-03-1911-527/+591
* RenderThread: use AbstractRenderer* instead of Renderer*Paul Lemire2018-03-194-9/+8
* Move Renderer specific classes into new folderPaul Lemire2018-03-1976-176/+103
* configure: Auto-detect that AVX2 is enabledOswald Buddenhagen2018-03-181-1/+1
* Render: Add configure option for the OpenGL rendererPaul Lemire2018-03-162-0/+32
* Perform Shader loading within framePaul Lemire2018-03-1610-60/+303
* Split GraphicsContext in twoPaul Lemire2018-03-1615-1375/+1620
* Renderer: instantiate, initialize and shutdown CommandThreadPaul Lemire2018-03-163-0/+25
* Notify node dirty on texture downloadMike Krus2018-03-161-2/+2
* Notify texture status changedMike Krus2018-03-161-0/+4
* Document state of the Qt 3D modulesKai Koehne2018-03-129-12/+44
* Fix compile warningMike Krus2018-03-101-4/+4
* visitorutils_p.h: add proper header guardv5.11.0-beta2Paul Lemire2018-03-091-3/+3
* Enable alpha blending on QTextureMaterialMike Krus2018-03-084-0/+63
* Don't assume position attribute uses default name in visitPrimitivesAndy Nichols2018-03-081-1/+3
* Documentation for ray castingMike Krus2018-03-077-32/+389
* Add more job tests for raycastingMike Krus2018-03-074-40/+21
* Either fully qualify property types, or not at allVolker Krause2018-03-063-4/+4
* ObjGeometryLoader::doLoad(): Fix fall through warningsFriedemann Kleint2018-03-021-0/+2
* Prevent readded shaders to be purged from cacheAnders Hafreager2018-02-281-0/+2