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Commit message (
Expand
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Author
Age
Files
Lines
*
Make sample meshes geometry renderers again
Mike Krus
2020-07-30
30
-152
/
+1950
*
Add support for synchronous picking
Mike Krus
2020-07-30
16
-145
/
+154
*
rhi: Update PipelineUBOSet::resourceLayout to not allocate UBOs
Paul Lemire
2020-07-29
3
-34
/
+10
*
rhi: don't abort early when a geometry has more attributes than a shader requ...
Paul Lemire
2020-07-29
1
-9
/
+6
*
EnvLight uniforms add name aliases
Paul Lemire
2020-07-29
2
-4
/
+20
*
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
16
-302
/
+706
*
Protect accesses to the Render cache
Paul Lemire
2020-07-27
1
-1
/
+4
*
QBoundingVolume: fix unitialized valued
Paul Lemire
2020-07-27
1
-0
/
+1
*
Update buffer visitor
Mike Krus
2020-07-27
2
-174
/
+46
*
Fix vS2019 build issues
Mike Krus
2020-07-20
5
-10
/
+4
*
Fix build to change in typeof QList::size()
Mike Krus
2020-07-17
3
-3
/
+7
*
rhi: fix SubmissionContext::loadShader for Unicode files
Nicolas Guichard
2020-07-16
1
-7
/
+12
*
RHIBuffer: don't destroy buffer immediately when orphaning
Paul Lemire
2020-07-16
3
-2
/
+26
*
rhi: avoid copies when uploading UBOs
Paul Lemire
2020-07-16
2
-8
/
+4
*
Remove string concatenations when uploading UBOs
Paul Lemire
2020-07-16
4
-83
/
+72
*
PipelineKey: use Geometry Layout instead of GeometryID
Paul Lemire
2020-07-16
7
-25
/
+42
*
Add AttributeInfo to allow comparing RenderCommand geometry layouts
Paul Lemire
2020-07-16
7
-20
/
+132
*
Use a single UBO per binding for all commands using the same pipeline
Paul Lemire
2020-07-16
13
-489
/
+919
*
RHIBuffer: remove unreachable code path
Paul Lemire
2020-07-10
1
-4
/
+0
*
ES2: Clarify warnings about MSAA
Paul Lemire
2020-07-10
1
-2
/
+4
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
102
-320
/
+312
*
Use QList instead of QVector in implementation and docs
Jarek Kobus
2020-07-09
172
-554
/
+531
*
RHI: Handle cases where buffer has no data
Paul Lemire
2020-07-09
4
-5
/
+14
*
rhi/renderer: small tidies
Paul Lemire
2020-07-09
1
-5
/
+5
*
Move RenderViewInitializer,Builder/Updater jobs to a common place
Paul Lemire
2020-07-08
30
-1592
/
+659
*
Isolate picking event processing
Mike Krus
2020-07-08
5
-118
/
+139
*
RHI Renderer: align prepareCommandsSubmission with OpenGL renderer
Paul Lemire
2020-07-08
1
-7
/
+1
*
RHI: uploadBuffersForCommand check return value of RHIBuffer::bind
Paul Lemire
2020-07-08
1
-3
/
+6
*
Use QList instead of QVector
Jarek Kobus
2020-07-07
91
-239
/
+238
*
rhi: cleanup code which was only relevant for opengl renderer
Jean-Michaël Celerier
2020-07-07
3
-94
/
+5
*
Move and adapt RendererCache to share amongst renderer plugins
Paul Lemire
2020-07-07
22
-314
/
+130
*
GLTexture: change internals to use std::vector
Paul Lemire
2020-07-07
6
-29
/
+21
*
RenderQueue: reset now destroys RenderViews
Paul Lemire
2020-07-07
4
-4
/
+18
*
Refactor RenderQueue so that it can be shared between renderers
Paul Lemire
2020-07-07
14
-450
/
+114
*
Share code between renderer plugins
Paul Lemire
2020-07-07
37
-1866
/
+1006
*
RHI: Fix a couple warnings
Paul Lemire
2020-07-07
1
-1
/
+3
*
GLShader: convert some std::vector getter to return const &
Paul Lemire
2020-07-07
2
-10
/
+10
*
OpenGL Renderer: replace std::find by Qt3DCore::contains
Paul Lemire
2020-07-07
6
-30
/
+19
*
rhi: replace QVector by std::vector wherever possible
Jean-Michaël Celerier
2020-07-07
20
-348
/
+299
*
RHI Logging: Fix categories names to mention RHI and not OpenGL
Paul Lemire
2020-07-04
1
-12
/
+12
*
rhi: handle a depth texture format
Jean-Michaël Celerier
2020-07-04
2
-0
/
+10
*
Update RHI plug-in with std::vector changes
Jean-Michaël Celerier
2020-07-03
14
-194
/
+248
*
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
12
-195
/
+130
*
PickBoundingVolumeJob/RayCastingJob: switch to std::vector
Paul Lemire
2020-07-03
9
-53
/
+80
*
RHI: Texture Fixes
Paul Lemire
2020-07-03
1
-7
/
+23
*
GraphicsHelpers/GLShader: switch to std::vector
Paul Lemire
2020-07-03
33
-222
/
+226
*
APIShaderManager: switch to std::vector
Paul Lemire
2020-07-03
3
-14
/
+30
*
OpenGL: TextureSubmissionContext switch to vector
Paul Lemire
2020-07-03
2
-8
/
+8
*
AttachmentPack: use std::vector
Paul Lemire
2020-07-03
4
-10
/
+10
*
QAspectJob: switch to using std::vector
Paul Lemire
2020-07-02
34
-90
/
+99
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