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* Load rhi backend by defaultPaul Lemire2020-12-181-1/+1
* Print warning about using primitive restart on ES2Mike Krus2020-12-171-0/+5
* RHI: compute viewport based on rendertarget sizePaul Lemire2020-12-161-6/+7
* Doc: Fix qdoc syntax errorNico Vertriest2020-12-161-2/+2
* Clean up configuration of Extras moduleMike Krus2020-12-151-3/+3
* Fix plugin names for 3DInputMike Krus2020-12-151-1/+1
* CMake: Fix .prl file generationJoerg Bornemann2020-12-151-6/+6
* Fix feature names in cmakeMike Krus2020-12-111-14/+14
* Fix binding of CubeMapArray texturesJim Albamont2020-12-113-6/+6
* Add missing sampler types and sizes to gl4 helpersJim Albamont2020-12-111-0/+11
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-111-1/+1
* Fix disabling shader cache via environment variableJim Albamont2020-12-101-1/+1
* QShaderProgram: fix documentationPaul Lemire2020-12-101-2/+2
* Add documentation for RHI portingPaul Lemire2020-12-073-0/+408
* QShaderProgramBuilder: add documentation related to cachingPaul Lemire2020-12-071-0/+32
* Force command filtering based on frustum culling resultPaul Lemire2020-12-011-2/+5
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-0111-66/+30
* OpenGL renderer: fix use of outdated VAO when shader is reloadedPaul Lemire2020-12-013-7/+27
* RHI: restore QBufferCapture featurePaul Lemire2020-12-012-8/+5
* Convert containers to use std::vectorMike Krus2020-12-017-73/+72
* Handle API changes for event handlingMike Krus2020-12-015-6/+35
* Add RHI technique for distance field rendererMike Krus2020-11-302-0/+21
* RHI: handle uniforms of type arrays properlyPaul Lemire2020-11-283-1/+37
* Handle changes in OpenGL classesMike Krus2020-11-274-0/+36
* Allow assimp to compile on non-gcc compilersJoni Poikelin2020-11-271-1/+1
* Only set the state flag after having merged with the other statesPaul Lemire2020-11-261-1/+1
* Use RHI's clipSpaceCorrMatrix for backend where Y is not upPaul Lemire2020-11-2611-13/+29
* QShaderProgram: handle binding = auto replacement for raw shader codePaul Lemire2020-11-264-48/+80
* Fix Qt 5.15 usageMike Krus2020-11-262-2/+6
* Clean up qml type handlingMike Krus2020-11-264-1251/+498
* Scene3D: handle flipping based on the RHI backend in usePaul Lemire2020-11-265-3/+28
* CMake: Build docs for Qt 3DTopi Reinio2020-11-2644-102/+82
* Doc: Fix documentation warningsTopi Reinio2020-11-2520-191/+82
* QAbstractTexture: expose mipLevelPaul Lemire2020-11-243-1/+30
* RHI: handle compute commandsPaul Lemire2020-11-243-153/+61
* RHI: add attr name/type when issuing warning about unsupported typePaul Lemire2020-11-231-1/+1
* Handle fallout from QEvent loosing it's copy constructorMike Krus2020-11-2311-79/+59
* Update qmake to match configuration flag changesMike Krus2020-11-213-9/+9
* Update documentationMike Krus2020-11-202-8/+54
* Update attributionsMike Krus2020-11-201-1/+1
* Introduce QGeometryRenderer::sortIndexMike Krus2020-11-207-0/+86
* Fix deprecated API usage and compile warningsMike Krus2020-11-2038-149/+131
* Follow up on change of QQmlListProperty to qsizetypeMike Krus2020-11-2062-170/+169
* Rename "Porting" pages to "Changes"Jerome Pasion2020-11-092-2/+2
* Normalise configuration nameMike Krus2020-11-093-19/+19
* Add mipmaps count to QAbstracTexturePrivateJuan José Casafranca2020-11-053-0/+3
* Fix taking pending texture data updatesJuan José Casafranca2020-11-051-1/+2
* Make ObjectPicker optional for Scene2DMichael Brasser2020-11-041-23/+25
* Fix GLTexture cleanupPaul Lemire2020-11-041-0/+1
* Check if texture upload is full sizedJuan Casafranca2020-11-031-6/+23