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* NoDraw/QNoDraw registered in QRenderAspectPaul Lemire2015-04-271-0/+3
* RenderView handle NoDraw casePaul Lemire2015-04-274-1/+12
* NoDraw backend node for QNoDraw addedPaul Lemire2015-04-274-3/+142
* Register QNoDraw to QML as NoDrawPaul Lemire2015-04-271-0/+2
* QNoDraw: added missing export and Q_OBJECT macrosPaul Lemire2015-04-271-1/+2
* QNoDraw FrameGraph node addedPaul Lemire2015-04-253-2/+133
* QFrameGraphNode copy takes care of copying FrameGraphNode childrenPaul Lemire2015-04-2510-20/+5
* Renderer: apply per RenderView global RenderStatePaul Lemire2015-04-256-9/+35
* StateSetNode: backend framegraph node for QStateSetPaul Lemire2015-04-254-3/+190
* Move RenderState creator to renderstate for further reusePaul Lemire2015-04-253-85/+91
* Quick3DStateSet extension classes for QML of QStateSetPaul Lemire2015-04-254-2/+182
* QStateSet FrameGraph Node addedPaul Lemire2015-04-254-2/+282
* QTechnique use private slot to send OpenGLFilter ChangesPaul Lemire2015-04-253-11/+13
* QRenderPass use QNodePtr to send clonesPaul Lemire2015-04-252-2/+3
* Implement ThreadPooler using QThreadPoolMika Salmela2015-04-2412-562/+184
* QEntity: doc fix, added missing * to properly close commentPaul Lemire2015-04-241-1/+1
* QComponent: completed docPaul Lemire2015-04-231-7/+27
* QEntity: some doc addedPaul Lemire2015-04-231-0/+48
* QNode: add some documentationPaul Lemire2015-04-231-2/+59
* Doc: Fix multiple C++ documentation issuesTopi Reinio2015-04-1492-402/+771
* Use QDebugStateSaver to restore space setting in stream operators.Friedemann Kleint2015-04-013-4/+7
* Add QRay3DRĂ©mi Benoit2015-03-243-1/+465
* Make QAbstractTransform derive from QObject directlyKonstantin Ritt2015-03-2319-121/+66
* Fill the whole window on retina Macs.Gunnar Sletta2015-03-211-0/+4
* Fix inconsistent overrides. [-Winconsistent-missing-override]Sergio Martins2015-03-201-2/+2
* [QTransform] Track the transforms list and notify when it changesKonstantin Ritt2015-03-185-9/+38
* Doc: Add Qt3D landing pageTopi Reinio2015-03-173-2/+77
* Doc: Add skeleton documentation for the examplesTopi Reinio2015-03-174-4/+20
* [Assimp scene loader] Fix loaded camera orientationKonstantin Ritt2015-03-161-12/+8
* [QTransform] Get rid of dead code and bogus includesKonstantin Ritt2015-03-163-74/+41
* Doc: Review doc Qt3DNico Vertriest2015-03-169-33/+63
* Prefer q_func() over direct access to q_ptrKonstantin Ritt2015-03-1612-24/+27
* [.*SceneParser] Minor clean-upKonstantin Ritt2015-03-166-48/+38
* Nano-optimization to QUrlHelper::urlToLocalFileOrQrc(..)Konstantin Ritt2015-03-161-2/+3
* [QFrameAllocator] Do not leak private dataKonstantin Ritt2015-03-161-1/+2
* [QAbstractAspectJobManager] Instantiate a respective Private in c-torKonstantin Ritt2015-03-161-1/+1
* Do not update eye position if there's no cameraKonstantin Ritt2015-03-161-3/+1
* Correct use of std::numeric_limits::maxThiago Macieira2015-03-121-1/+1
* Fix MSVC warnings.Friedemann Kleint2015-03-124-5/+5
* [QCamera] Minor refactoring & clean-upKonstantin Ritt2015-03-123-65/+27
* Add another missing limits includev5.5.0-alpha1Laszlo Agocs2015-03-111-0/+2
* Log the actual context formatLaszlo Agocs2015-03-111-1/+3
* Add new material QPerVertexColorMaterialLorenz2015-03-1114-2/+562
* Fix for ShaderDataPaul Lemire2015-03-094-7/+20
* Units test for RenderViewUtils and RenderViewPaul Lemire2015-03-093-9/+24
* Nano optimization to GLTFParserKonstantin Ritt2015-03-041-3/+3
* Expose QComponent to QML as Component3D to avoid names clash with QuickKonstantin Ritt2015-03-041-1/+1
* RenderShader: Fix for absence of instance names in UBOPaul Lemire2015-02-282-7/+22
* Logging Category for ShadersPaul Lemire2015-02-282-0/+2
* RenderView: moved the ShaderData name/value map building outPaul Lemire2015-02-284-103/+115