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* CMake: Fix qml module version to use the repo project versionAlexandru Croitor2021-04-159-9/+9
* Remove Audio Visualizer Example from highlighted examplesJani Heikkinen2021-04-121-1/+0
* Transform Qt3D.Core to declarative type registrationUlf Hermann2021-04-0616-47/+234
* Remove useless metatype declarationUlf Hermann2021-04-021-2/+0
* Remove quick3d plugins.qmltypes to unblock integrationsAlexandru Croitor2021-04-011-573/+0
* Fix error when calling configure/qt-configure-moduleJoerg Bornemann2021-03-311-1/+3
* cmake: fix build with system assimpSamuli Piippo2021-03-242-25/+14
* Fix minor warningsMike Krus2021-03-232-4/+4
* Fix detection of VulkanMike Krus2021-03-226-25/+15
* Restore ObjectLevelLockingPolicy on ShaderManagerPaul Lemire2021-03-221-1/+1
* QResourceManager: use nullptr instead of 0;Paul Lemire2021-03-221-2/+2
* Update qtquick3d-assimpJani Heikkinen2021-03-166-658/+414
* Update phong and metalrough shader graphsPaul Lemire2021-03-046-664/+611
* ObjectPicker: ensure pristine pickers are handledNicolas Guichard2021-02-261-0/+5
* vector_helper: suggest compiler to inline all the functionsPaul Lemire2021-02-251-4/+4
* ShaderFunctor: only add to destruction list if backend node exitsPaul Lemire2021-02-251-1/+2
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-2423-47/+62
* QDiffuseMapMaterial: use proper RHI vertex shaderPaul Lemire2021-02-241-1/+1
* Fix QMetalRoughMaterial on RHIPaul Lemire2021-02-242-16/+42
* Scene3DSGMaterialShader: replace a 0 by a nullptrPaul Lemire2021-02-241-1/+1
* Make Scene3DItem renderer properly on 5.15Paul Lemire2021-02-241-3/+21
* Scene3DItem: request OpenGL backend on 5.15Paul Lemire2021-02-241-1/+6
* Qt3DWindow: request OpenGL API and renderer on 5.15Paul Lemire2021-02-241-4/+12
* Fix doc conflict about FilterKey of RenderPass and RenderPassFilterYuya Nishihara2021-02-241-2/+2
* Scene3DSGMaterialShader: restore 5.15 codePaul Lemire2021-02-232-1/+97
* QScene: fix crash when using 5.15Paul Lemire2021-02-231-6/+1
* Scene3DRenderer: 5.15 pass a pointer to the native texture idPaul Lemire2021-02-231-1/+1
* QShaderProgram/Documentation: Fix malformed table in the Qt for Python docsFriedemann Kleint2021-02-151-69/+69
* CMake: Re-regenerate configure-related filesJoerg Bornemann2021-02-1210-66/+189
* Minor fixes to compile against 5.15Paul Lemire2021-02-017-5/+30
* Fix MSVC warning about inconsistent DLL linkage of QAnimationClipData operato...Friedemann Kleint2021-01-291-4/+4
* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-2922-56/+56
* Make Qt3DWindow handle default surface format more gracefullyMike Krus2021-01-272-10/+26
* Fix light uniforms not properly being updatedPaul Lemire2021-01-272-1/+8
* Only declare staticVulkanInstance if QT_CONFIG(vulkan)Paul Lemire2021-01-271-0/+5
* Update qt/qtquick3d-assimp submoduleJani Heikkinen2021-01-181-0/+0
* Fix parameter priorization documentationAntti Määttä2021-01-185-21/+30
* Clean up use to QVector vs QListMike Krus2021-01-111-7/+7
* Update QtQuick API to build with 5.15Mike Krus2021-01-1116-4/+78
* Remove QFrameAllocator (again)Mike Krus2021-01-1113-596/+11
* Port QText2DEntity to use std::vectorMike Krus2021-01-114-35/+40
* Convert QExtrudedTextGeometryPrivate to use std::vectorMike Krus2021-01-111-22/+21
* Clean up error loggingMike Krus2021-01-111-43/+49
* Handle changes in QMetaType APIMike Krus2021-01-087-1/+57
* Use correct Y axis orientationMike Krus2021-01-081-1/+1
* Update QQMLPropertyList APIMike Krus2021-01-0863-1622/+1226
* Categorise warningsMike Krus2021-01-081-4/+4
* Qt3DWindow::setupWindowSurface set QT3D_RENDERER env variable if unsetPaul Lemire2021-01-071-6/+16
* Drop use of QVector in GLTFSkeletonLoaderMike Krus2021-01-052-24/+24
* Drop use of QVector in MovingAverageMike Krus2021-01-052-3/+4