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src
Commit message (
Expand
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Author
Age
Files
Lines
*
Nano optimization to GLTFParser
Konstantin Ritt
2015-03-04
1
-3
/
+3
*
Expose QComponent to QML as Component3D to avoid names clash with Quick
Konstantin Ritt
2015-03-04
1
-1
/
+1
*
RenderShader: Fix for absence of instance names in UBO
Paul Lemire
2015-02-28
2
-7
/
+22
*
Logging Category for Shaders
Paul Lemire
2015-02-28
2
-0
/
+2
*
RenderView: moved the ShaderData name/value map building out
Paul Lemire
2015-02-28
4
-103
/
+115
*
QBackendNodeFunctor: get and destroy now take a QNodeId
Paul Lemire
2015-02-28
21
-69
/
+69
*
ChangeArbiter/SceneChange: use id as change subject
Paul Lemire
2015-02-28
25
-124
/
+81
*
Unit Tests for RenderShader
Paul Lemire
2015-02-28
2
-2
/
+20
*
Fix: remove QByteArrayLiteral used when setting SceneChange property names
Paul Lemire
2015-02-28
17
-49
/
+49
*
Added NodeInstantiator
Sean Harmer
2015-02-28
6
-3
/
+701
*
Dependency handling fix for ThreadPooler
Mika Salmela
2015-02-27
1
-0
/
+1
*
Include limits header for numeric_limits
Laszlo Agocs
2015-02-27
1
-0
/
+2
*
Fix for ThreadPooler flush
Mika Salmela
2015-02-26
2
-1
/
+3
*
Fix build with gcc 4.4
Laszlo Agocs
2015-02-26
1
-11
/
+11
*
License header change.
Mika Salmela
2015-02-26
1
-10
/
+13
*
Merge remote-tracking branch 'origin/dev' into 5.5
Oswald Buddenhagen
2015-02-23
140
-13077
/
+1029
|
\
|
*
Removes ThreadWeaver code from Qt3D
Mika Salmela
2015-02-19
94
-11381
/
+31
|
*
Remove incomplete bullet and OpenAL aspects
Sean Harmer
2015-02-19
30
-1936
/
+0
|
*
Avoid crashing when becoming non-exposed
Laszlo Agocs
2015-02-19
1
-1
/
+4
|
*
Reset the state the Qt Quick scenegraph relies on in Scene3D
Laszlo Agocs
2015-02-19
1
-1
/
+9
|
*
Fix modifier key handling in input aspect
Laszlo Agocs
2015-02-19
1
-16
/
+3
|
*
ThreadPooler to replace ThreadWeaver
Mika Salmela
2015-02-19
12
-2
/
+1202
|
*
Use qmath functions
Sean Harmer
2015-02-18
3
-15
/
+15
|
*
Remove debug prints from gl3 helper
Laszlo Agocs
2015-02-18
1
-2
/
+0
|
*
Make shadow mapping functional on ES 3
Laszlo Agocs
2015-02-18
2
-0
/
+34
|
*
Reset the active texture cache in beginDrawing
Laszlo Agocs
2015-02-18
1
-0
/
+2
|
*
Fix default OpenGL filter settings
Laszlo Agocs
2015-02-18
1
-2
/
+3
|
*
Hardwire input aspect into Scene3D when requested
Laszlo Agocs
2015-02-17
2
-1
/
+6
*
|
Fix index buffer size for spheres
Laszlo Agocs
2015-02-20
1
-1
/
+1
*
|
headersclean: don't shadow members with variables
Thiago Macieira
2015-02-19
3
-6
/
+6
*
|
Don't override pure virtual with a pure virtual
Sergio Martins
2015-02-18
1
-2
/
+0
*
|
Mark it const
Sergio Martins
2015-02-18
3
-3
/
+3
*
|
Fix inconsistent override warnings [-Winconsistent-missing-override]
Sergio Martins
2015-02-18
7
-7
/
+7
|
/
*
Fix default material shaders for non-core OpenGL
Laszlo Agocs
2015-02-16
1
-3
/
+14
*
Do not build render jobs without a surface
Laszlo Agocs
2015-02-16
6
-17
/
+17
*
Fix license header
Sergio Ahumada
2015-02-16
1
-5
/
+5
*
Fix QOpenGLFilter version comparison
Laszlo Agocs
2015-02-13
1
-4
/
+4
*
Avoid warning with MSVC
Laszlo Agocs
2015-02-13
2
-2
/
+2
*
Remove failing converter registration
Laszlo Agocs
2015-02-13
1
-14
/
+1
*
Make scene parsers operate on URLs instead of raw filenames
Laszlo Agocs
2015-02-13
14
-34
/
+44
*
Make mesh source url resolving compatible with Quick
Laszlo Agocs
2015-02-13
6
-8
/
+131
*
Remove dependency on the obsolete opengl module
Laszlo Agocs
2015-02-13
1
-1
/
+1
*
Fix image format for textures
Laszlo Agocs
2015-02-11
1
-3
/
+3
*
Create forwarding QTexture header
Sean Harmer
2015-02-11
1
-0
/
+6
*
Stop qmake from complaining about missing namespace macros
Laszlo Agocs
2015-02-10
1
-0
/
+4
*
Avoid polluting the filesystem with AssimpLog.txt files
Laszlo Agocs
2015-02-10
1
-2
/
+0
*
Make sure the context is current when needed
Laszlo Agocs
2015-02-09
3
-7
/
+24
*
Avoid rendering to non-exposed windows
Laszlo Agocs
2015-02-09
1
-0
/
+6
*
Copyright header change.
Mika Salmela
2015-02-09
589
-11247
/
+8302
*
Skybox/QWrapMode: update doc and remove r wrap mode on Skybox
Paul Lemire
2015-02-08
1
-0
/
+2
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