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Commit message (
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Author
Age
Files
Lines
...
*
Use type() instead of the if+cast cascade
Kevin Ottens
2015-02-02
1
-54
/
+76
*
Add QRenderState::type() for quick RTTI
Kevin Ottens
2015-02-02
16
-16
/
+43
*
Remove unneeded public ctor
Kevin Ottens
2015-02-02
2
-6
/
+0
*
Don't keep that much public in RenderRenderPass
Kevin Ottens
2015-02-02
1
-2
/
+4
*
Remove default uniform values for lightPosition and intensity
Laszlo Agocs
2015-02-02
31
-38
/
+82
*
Supply ES2 versions of the default material shaders
Laszlo Agocs
2015-02-02
4
-4
/
+52
*
Fix viewport when using an external FBO again
Laszlo Agocs
2015-01-28
1
-4
/
+10
*
Minor improvements to Qt-Assimp briging code
Konstantin Ritt
2015-01-28
2
-25
/
+25
*
Add QServiceLocator and skeleton system and OpenGL info services
Sean Harmer
2015-01-28
17
-1
/
+977
*
Make sure Scene3DItem shuts the sync renderer down
Kevin Ottens
2015-01-28
2
-0
/
+6
*
Allow to properly shutdown in sync mode
Kevin Ottens
2015-01-28
3
-1
/
+11
*
On component removal only deal with the id
Kevin Ottens
2015-01-28
3
-15
/
+20
*
Unit tests for RenderEntity sceneChangeEvent
Kevin Ottens
2015-01-28
1
-7
/
+7
*
Cleanup entities component lists on destruction
Kevin Ottens
2015-01-28
1
-0
/
+6
*
Fix static builds
Giuseppe D'Angelo
2015-01-27
7
-21
/
+49
*
QMeshData: move default attribute names getter to cpp
Paul Lemire
2015-01-26
2
-5
/
+30
*
Register backend functor creator for QFrameGraphSelector
Paul Lemire
2015-01-26
3
-0
/
+12
*
FrameGraphSubtreeSelector backend FrameGraphNode
Paul Lemire
2015-01-26
4
-3
/
+151
*
QFrameGraphSelector framegraph node added
Paul Lemire
2015-01-26
4
-2
/
+268
*
Clean up GL2-ES2 shaders
Laszlo Agocs
2015-01-26
7
-108
/
+102
*
FramePreparationJob: remove left over qDebug()
Paul Lemire
2015-01-26
1
-1
/
+0
*
RenderView: minimize uniform changes after sorting
Paul Lemire
2015-01-26
3
-3
/
+53
*
Fix phong material for shaders without default uniform values
Laszlo Agocs
2015-01-26
1
-11
/
+6
*
Fix viewport when using an external FBO
Laszlo Agocs
2015-01-26
1
-1
/
+5
*
Start fixing up the ES2 shaders
Laszlo Agocs
2015-01-26
11
-28
/
+18
*
Allow to control the aspects used by a Scene3D
Kevin Ottens
2015-01-25
3
-3
/
+30
*
Add convenience to register aspects by name
Kevin Ottens
2015-01-25
3
-1
/
+31
*
Register all the standard aspects to the factory
Kevin Ottens
2015-01-25
4
-0
/
+14
*
QAspectFactory: fix namespaced build
Giuseppe D'Angelo
2015-01-24
1
-1
/
+2
*
RenderCommand sorting
Paul Lemire
2015-01-24
6
-27
/
+26
*
Register QColorMask as ColorMask to QML
Paul Lemire
2015-01-24
1
-0
/
+2
*
ColorMask backend state for QColorMask
Paul Lemire
2015-01-24
4
-1
/
+33
*
Fix: PolygonOffsetState was never reset
Paul Lemire
2015-01-24
1
-0
/
+4
*
QPolygonOffset: remove unused include
Paul Lemire
2015-01-24
1
-1
/
+0
*
QColorMask render state
Paul Lemire
2015-01-24
3
-2
/
+288
*
RenderShaderData: ModelToEye/ModelToWorld property transform
Paul Lemire
2015-01-24
15
-88
/
+331
*
Print warning when Component shareable violated
Paul Lemire
2015-01-24
2
-2
/
+8
*
FrameGraph check if backend nodes are enabled when traversing the tree
Paul Lemire
2015-01-24
9
-113
/
+144
*
FrameGraphNode: add enabled property + setter/getter
Paul Lemire
2015-01-24
3
-1
/
+23
*
Input: check enabled flag before changing focused element
Paul Lemire
2015-01-24
3
-1
/
+23
*
Renderer: check enabled flags on components
Paul Lemire
2015-01-24
13
-12
/
+45
*
QComponent: add the enabled property
Paul Lemire
2015-01-24
3
-1
/
+58
*
QAspectFactory: code tidies
Giuseppe D'Angelo
2015-01-24
3
-23
/
+26
*
Make ES2 support dynamic
Laszlo Agocs
2015-01-24
3
-41
/
+24
*
Add QAspectFactory class, creates aspects by name
Kevin Ottens
2015-01-23
4
-0
/
+292
*
Have Scene3DItem deal with input events
Kevin Ottens
2015-01-23
3
-2
/
+8
*
Use the const_cast once at renderer creation
Kevin Ottens
2015-01-23
1
-5
/
+5
*
Remove unneeded forward declare
Kevin Ottens
2015-01-23
1
-3
/
+0
*
The input aspect don't need QWindow anymore
Kevin Ottens
2015-01-23
4
-25
/
+21
*
Remove the now useless QuickWindow
Kevin Ottens
2015-01-23
3
-150
/
+1
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