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qt4
wip/animation
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Commit message (
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Author
Age
Files
Lines
...
*
Fix MSVC warning about inconsistent DLL linkage of QAnimationClipData operato...
Friedemann Kleint
2021-01-29
1
-4
/
+4
*
Fix a number of MSVC int conversion warnings
Friedemann Kleint
2021-01-29
22
-56
/
+56
*
Make Qt3DWindow handle default surface format more gracefully
Mike Krus
2021-01-27
2
-10
/
+26
*
Fix light uniforms not properly being updated
Paul Lemire
2021-01-27
2
-1
/
+8
*
Only declare staticVulkanInstance if QT_CONFIG(vulkan)
Paul Lemire
2021-01-27
1
-0
/
+5
*
Update qt/qtquick3d-assimp submodule
Jani Heikkinen
2021-01-18
1
-0
/
+0
*
Fix parameter priorization documentation
Antti Määttä
2021-01-18
5
-21
/
+30
*
Clean up use to QVector vs QList
Mike Krus
2021-01-11
1
-7
/
+7
*
Update QtQuick API to build with 5.15
Mike Krus
2021-01-11
16
-4
/
+78
*
Remove QFrameAllocator (again)
Mike Krus
2021-01-11
13
-596
/
+11
*
Port QText2DEntity to use std::vector
Mike Krus
2021-01-11
4
-35
/
+40
*
Convert QExtrudedTextGeometryPrivate to use std::vector
Mike Krus
2021-01-11
1
-22
/
+21
*
Clean up error logging
Mike Krus
2021-01-11
1
-43
/
+49
*
Handle changes in QMetaType API
Mike Krus
2021-01-08
7
-1
/
+57
*
Use correct Y axis orientation
Mike Krus
2021-01-08
1
-1
/
+1
*
Update QQMLPropertyList API
Mike Krus
2021-01-08
63
-1622
/
+1226
*
Categorise warnings
Mike Krus
2021-01-08
1
-4
/
+4
*
Qt3DWindow::setupWindowSurface set QT3D_RENDERER env variable if unset
Paul Lemire
2021-01-07
1
-6
/
+16
*
Drop use of QVector in GLTFSkeletonLoader
Mike Krus
2021-01-05
2
-24
/
+24
*
Drop use of QVector in MovingAverage
Mike Krus
2021-01-05
2
-3
/
+4
*
Enable compiling non-QML API against Qt 5.15
Mike Krus
2021-01-05
11
-8
/
+27
*
Restore use of QVector in private API
Mike Krus
2021-01-05
45
-198
/
+196
*
qpicktriangleevent_p.h Add missing private API warning
Paul Lemire
2021-01-04
1
-0
/
+11
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-12-22
15
-25
/
+25
*
Load rhi backend by default
Paul Lemire
2020-12-18
1
-1
/
+1
*
Print warning about using primitive restart on ES2
Mike Krus
2020-12-17
1
-0
/
+5
*
RHI: compute viewport based on rendertarget size
Paul Lemire
2020-12-16
1
-6
/
+7
*
Doc: Fix qdoc syntax error
Nico Vertriest
2020-12-16
1
-2
/
+2
*
Clean up configuration of Extras module
Mike Krus
2020-12-15
1
-3
/
+3
*
Fix plugin names for 3DInput
Mike Krus
2020-12-15
1
-1
/
+1
*
CMake: Fix .prl file generation
Joerg Bornemann
2020-12-15
1
-6
/
+6
*
Fix feature names in cmake
Mike Krus
2020-12-11
1
-14
/
+14
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
3
-6
/
+6
*
Add missing sampler types and sizes to gl4 helpers
Jim Albamont
2020-12-11
1
-0
/
+11
*
Fix sampler2DArrayShadow uniform in QShaderGenerator
Jim Albamont
2020-12-11
1
-1
/
+1
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-10
1
-1
/
+1
*
QShaderProgram: fix documentation
Paul Lemire
2020-12-10
1
-2
/
+2
*
Add documentation for RHI porting
Paul Lemire
2020-12-07
3
-0
/
+408
*
QShaderProgramBuilder: add documentation related to caching
Paul Lemire
2020-12-07
1
-0
/
+32
*
Force command filtering based on frustum culling result
Paul Lemire
2020-12-01
1
-2
/
+5
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
11
-66
/
+30
*
OpenGL renderer: fix use of outdated VAO when shader is reloaded
Paul Lemire
2020-12-01
3
-7
/
+27
*
RHI: restore QBufferCapture feature
Paul Lemire
2020-12-01
2
-8
/
+5
*
Convert containers to use std::vector
Mike Krus
2020-12-01
7
-73
/
+72
*
Handle API changes for event handling
Mike Krus
2020-12-01
5
-6
/
+35
*
Add RHI technique for distance field renderer
Mike Krus
2020-11-30
2
-0
/
+21
*
RHI: handle uniforms of type arrays properly
Paul Lemire
2020-11-28
3
-1
/
+37
*
Handle changes in OpenGL classes
Mike Krus
2020-11-27
4
-0
/
+36
*
Allow assimp to compile on non-gcc compilers
Joni Poikelin
2020-11-27
1
-1
/
+1
*
Only set the state flag after having merged with the other states
Paul Lemire
2020-11-26
1
-1
/
+1
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