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* Update Qt3D color handlingMichael Brasser2019-05-153-2/+95
* Register Qt3DCore::QNode also for Qt3D.AnimationUlf Hermann2019-05-171-0/+2
* Doc: Add MetalRoughMaterial QML documentationPaul Wicking2019-05-161-1/+50
* Doc: Add TextureLoader QML documentationPaul Wicking2019-05-151-2/+14
* Doc: Fix missing code snippet in Scene3DTopi Reinio2019-05-151-1/+1
* Check if animation channel only have one component and shortcircuitJuan Jose Casafranca2019-05-141-3/+3
* Fix number of lightsMike Krus2019-05-131-1/+1
* QChannelMapping: only send const char *propertyName to backendPaul Lemire2019-05-105-12/+6
* QScenePrivate: Fix compiler warning about initialization orderFriedemann Kleint2019-05-021-1/+1
* Fix slerp interpolation when two quats are equalJuan Jose Casafranca2019-04-221-4/+4
* Cleanup debug output in Quick3DEntityLoaderPrivateJ-P Nurmi2019-04-181-3/+0
* Fix FrameGraph node parentingJim Albamont2019-04-165-38/+39
* Cache light/renderable/computable vectorsJames Turner2019-04-106-37/+203
* Move some debug code inside the #ifdefJames Turner2019-04-101-1/+2
* Early-return on these jobs if no work to be doneJames Turner2019-04-102-1/+9
* Fix the build with -no-guiLiang Qi2019-04-093-0/+11
* Fix backend node creation order using an initialization queueJim Albamont2019-04-085-3/+107
* Fix Entity parenting hierarchyJim Albamont2019-04-0412-40/+256
* Animations: handle variable length propertiesPaul Lemire2019-04-037-74/+172
* Fix assert when using QScreenRayCaster with multiple viewportsGiulio Camuffo2019-04-021-2/+5
* Update the backend's buffer data when updating part of QBufferGiulio Camuffo2019-04-021-0/+1
* Unify shader include handlingMichael Brasser2019-04-013-51/+21
* Dont play animations that are disabledJuan Jose Casafranca2019-03-281-0/+2
* Revert "Scene3D: Call update on the item not the window"Paul Lemire2019-03-281-1/+1
* Scene3D: Call update on the item not the windowAnton Kreuzkamp2019-03-211-1/+1
* Expand Scene3D documentationMichael Brasser2019-03-201-16/+28
* Don't reset texture units at every frameMike Krus2019-03-185-189/+342
* Merge remote-tracking branch 'origin/5.12.2' into 5.12Qt Forward Merge Bot2019-03-156-20/+49
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| * Make sure backend node is created when component is added to Entityv5.12.2Svenn-Arne Dragly2019-02-223-0/+26
| * Fix broken creation order for nodes used as propertiesSvenn-Arne Dragly2019-02-221-6/+6
| * Load static plugins when QT_NO_LIBRARY is setAnton Kreuzkamp2019-02-222-14/+10
| * Always load scene2d render plugin in static buildsAnton Kreuzkamp2019-02-221-0/+7
* | Fix member overloadsMike Krus2019-03-144-26/+10
* | Make slerping saferSean Harmer2019-03-111-6/+13
* | Fix light attenuation for ES 2Michael Brasser2019-03-064-8/+18
* | Use slerp for animating rotation channelsJuan Jose Casafranca2019-02-224-12/+124
* | Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
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* renderview.cpp: move file variable into anonymous namespacePaul Lemire2019-02-191-1/+2
* Fix: rebuild material and layer caches when FrameGraph tree is dirtyPaul Lemire2019-02-192-5/+8
* Doc: clarify some propertiesJoni Poikelin2019-02-143-17/+36
* Enable assimp for gcc 5.x buildsKarim Pinter2019-02-121-1/+1
* Fix Assimp scene loader plugin resource pathsLee Helpingstine2019-02-081-0/+1
* Fix opacity for Scene3DMichael Brasser2019-02-081-2/+4
* Fix scene2d starting trigger when setting item lateMäättä Antti2019-02-061-0/+9
* assimp: Fix warning about uninitalized variableAndy Shaw2019-02-052-3/+28
* dFdx/dFdy require GL_OES_standard_derivatives under ES 2Michael Brasser2019-02-041-0/+1
* Merge remote-tracking branch 'origin/5.12.1' into 5.12Qt Forward Merge Bot2019-02-011-1/+1
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| * Merge 5.12 into 5.12.1Kari Oikarinen2019-01-0815-37/+94
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| * | Fix sourceComponent property of EntityLoaderFriedemann Kleint2019-01-031-1/+1
* | | Always export scene2d shared objectMäättä Antti2019-01-311-1/+1