index
:
qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/tqtc/lts-5.15.4' into tqtc/lts-5.15-open...
v5.15.4-lts-lgpl
Tarja Sundqvist
2022-04-07
1
-1
/
+1
|
\
|
*
Restore ObjectLevelLockingPolicy on ShaderManager
Paul Lemire
2021-03-31
1
-1
/
+1
*
|
Revert "Update commercial license headers"
v5.15.3-lts-lgpl
Tarja Sundqvist
2021-03-23
1563
-31114
/
+31114
|
/
*
Fix light uniforms not properly being updated
Paul Lemire
2021-02-03
2
-1
/
+8
*
Update commercial license headers
Tarja Sundqvist
2021-02-02
1563
-31114
/
+31114
*
Fix parameter priorization documentation
Antti Määttä
2021-01-18
5
-21
/
+30
*
qpicktriangleevent_p.h Add missing private API warning
Paul Lemire
2021-01-04
1
-0
/
+11
*
Fix sampler2DArrayShadow uniform in QShaderGenerator
Jim Albamont
2020-12-28
1
-1
/
+1
*
Print warning about using primitive restart on ES2
Mike Krus
2020-12-22
1
-0
/
+5
*
Allow assimp to compile on non-gcc compilers
Joni Poikelin
2020-12-11
1
-1
/
+1
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
3
-6
/
+6
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-09
1
-1
/
+1
*
QShaderProgramBuilder: add documentation related to caching
Paul Lemire
2020-12-07
1
-0
/
+32
*
OpenGL renderer: fix use of outdated VAO when shader is reloaded
Paul Lemire
2020-12-01
3
-7
/
+27
*
SyncRenderViewPreCommandUpdate: fix a few odd cases
Paul Lemire
2020-12-01
1
-10
/
+8
*
Only set the state flag after having merged with the other states
Paul Lemire
2020-12-01
1
-1
/
+1
*
Introduce QGeometryRendererPrivate::sortIndex
Mike Krus
2020-11-22
6
-1
/
+40
*
Add mipmaps count to QAbstracTexturePrivate
Juan José Casafranca
2020-11-05
3
-0
/
+3
*
Scene3DItem: release frontend/backend tree on destruction
Paul Lemire
2020-11-05
1
-3
/
+28
*
Fix GLTexture cleanup
Paul Lemire
2020-11-05
1
-0
/
+1
*
Check if texture upload is full sized
Juan Casafranca
2020-11-03
1
-6
/
+23
*
Handle invalid entity names in QSceneLoader::component
Michael Brasser
2020-11-02
1
-0
/
+2
*
Add dedicated Qt3D.Renderer.ShaderCache logging category
Paul Lemire
2020-11-02
3
-6
/
+17
*
Add caching mechanism to ShaderBuilder
Paul Lemire
2020-11-02
3
-5
/
+112
*
Document how the font is used for extruded text
Michael Brasser
2020-10-23
2
-0
/
+16
*
Update QShaderFormat matching logic to account for RHI shader snippets
Michael Brasser
2020-10-23
1
-0
/
+3
*
Expand QPaintedTextureImage documentation
Michael Brasser
2020-10-22
1
-2
/
+15
*
Document the origin of extruded text
Michael Brasser
2020-10-21
2
-0
/
+8
*
Avoid multiple animation updates
Mike Krus
2020-10-16
1
-3
/
+6
*
RenderView: remove warning about no CameraSelector being set
Paul Lemire
2020-10-07
1
-2
/
+0
*
QFrameGraphNodePrivate: add private export
Paul Lemire
2020-10-05
1
-1
/
+2
*
Fix a crash when node is added and destroyed immediately
Sean Harmer
2020-10-05
1
-0
/
+5
*
Fix OpenGL ES 3 shaders for QDebugOverlay
Michael Brasser
2020-10-02
1
-3
/
+5
*
Set upload options for compressed textures
Juan José Casafranca
2020-10-02
1
-1
/
+1
*
Pass the raw data to the texture data extractor
Juan José Casafranca
2020-10-02
2
-4
/
+5
*
Fix the assimp scene parser clause
Sean Harmer
2020-10-01
1
-1
/
+1
*
Ensure Scene3D re-renders when a backend node is updated
Sean Harmer
2020-10-01
3
-3
/
+20
*
Only set the format to 1.0 if it was not changed due to OpenGL
Andy Shaw
2020-09-30
1
-1
/
+1
*
Only use surfaceSize if m_surfaceSize is not valid
Andy Shaw
2020-09-30
1
-1
/
+1
*
Allow to specify a functor to extract data from QTextureImageData
Juan Casafranca
2020-09-28
2
-0
/
+16
*
Allow to set alignment requirement for an image
Juan Casafranca
2020-09-28
3
-6
/
+10
*
Add QNodePrivate::registerDestructionHelper for std::vector containers
Paul Lemire
2020-09-24
1
-0
/
+19
*
Only release context if we own it
Mike Krus
2020-09-23
1
-1
/
+2
*
evaluateClipAtLocalTime: prevent negative indices for keyframes lookup
Paul Lemire
2020-09-18
1
-1
/
+1
*
QShaderGenerator: add a #define LAYER_name for each layer
Paul Lemire
2020-09-18
1
-0
/
+12
*
Remove the unneeded QScene2D qualifier for the renderPolicy property
Andy Shaw
2020-09-17
1
-1
/
+1
*
Fix compilation error with -no-avx2
Laurent Rineau
2020-08-31
2
-4
/
+4
*
Improve third-party license information about assimp
Kai Koehne
2020-08-27
6
-14
/
+255
*
Fix third-party license information about imgui
Kai Koehne
2020-08-27
3
-1
/
+74
*
opengl: add envlight texture alias to texture unit check
Paul Lemire
2020-08-27
1
-4
/
+8
[next]