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* 3DCore: rip away the configure option and static choice of SIMDThiago Macieira2023-03-0716-259/+78
* TriangleCollisionVisitor: perform intersections tests in local spacePaul Lemire2023-02-211-11/+9
* QDistanceFieldCache: fix QTextureAtlas dangling pointerPaul Lemire2023-02-141-2/+8
* QText2DEntity: fix QTextureAtlas parenting that could lead to crashesPaul Lemire2023-02-102-7/+9
* QPaintedTextureImage: fill image with transparency by defaultPaul Lemire2023-02-101-0/+1
* Qt3DCore: update AVX2 code to mean x86-64-v3Thiago Macieira2023-01-201-5/+1
* Fix the input qualifier of the fragment shader for GLSL1.10Inho Lee2023-01-102-1/+10
* Scene3DItem: fix screen flickering when using OnDemandPaul Lemire2022-12-192-6/+6
* RHI: fix the leak of QRhiResourceUpdateBatchAurélien Brooke2022-12-192-2/+7
* qtexturedataupdate.h: fix namespace declaration for syncqt to workPaul Lemire2022-12-191-2/+1
* LoadSceneJob: don't risk to leak the loaded subtreeAurélien Brooke2022-12-172-3/+4
* Handle nullptr returned from the shader managerMartin Andersson2022-12-161-0/+3
* RHI renderer: fix crash in Renderer::sendShaderChangesToFrontend()Aurélien Brooke2022-12-151-0/+6
* RHIResourceManagers: fix the leak of RHIShaderAurélien Brooke2022-12-151-1/+1
* Scene3DItem: fix assert when changing windowAurélien Brooke2022-12-151-1/+6
* check bounding volumes for validity in concurrent reduction stepChristian Riggenbach2022-12-151-3/+5
* cmake: make qt3d-vulkan feature depends on vulkan in QtGuiLiang Qi2022-12-091-1/+1
* OpenGL SubmissionContext: reset defaultFBO every time we begin drawingPaul Lemire2022-12-081-0/+4
* Doc: Fix paths for Files property in qt_attribution.json filesKai Köhne2022-12-071-1/+1
* RHI: Fix memory leak in RenderCommandTasuku Suzuki2022-11-292-0/+7
* Port from qAsConst() to std::as_const()Marc Mutz2022-11-1968-171/+171
* Port from container::count() and length() to size() - V5Marc Mutz2022-11-1946-65/+65
* Unpin previously used image units during render command parameter setupOle Wegen2022-11-171-0/+4
* Quick3DNodeInstantiator: fix crash when using asyncPaul Lemire2022-11-041-8/+32
* ShaderParameterPack: check we only store a single UBO/SSBO per BlockBindingPaul Lemire2022-11-021-2/+18
* OpenGL graphics helpers fixesPaul Lemire2022-11-026-9/+18
* GLTFGeometryLoader: prevent early return on option bufferview target propertyPaul Lemire2022-11-021-9/+0
* Fix unused parameter warnings on WindowsJohannes Kauffmann2022-10-282-0/+8
* RHI: Set default render target for RenderCaptureYAMAMOTO Atsushi2022-10-271-1/+1
* Start using a dedicated QThreadPool again instead of a global oneDominik Holland2022-08-241-1/+1
* AssimpIOSystem: use std::unique_ptr instead of QScopedPointerIvan Solovev2022-08-111-2/+4
* RHI backend: set texture handle on the frontend nodePaul Lemire2022-08-112-20/+44
* QThreadPooler: remove maxThreadCount prototypePaul Lemire2022-07-181-2/+0
* RHI: fix Rhi::Renderer that creating bad QImage instanceYAMAMOTO Atsushi2022-07-141-2/+3
* Doc: Remove duplicate docs ObjectPicker::clickedYAMAMOTO Atsushi2022-07-131-8/+0
* Doc: Fix typo in \code blockYAMAMOTO Atsushi2022-07-133-3/+3
* Doc: Fix typo BlendEquationArguments::destinationAlphaYAMAMOTO Atsushi2022-07-131-1/+1
* Doc: Fix typo OrbitCameraController::zoomInLimitYAMAMOTO Atsushi2022-07-131-1/+1
* FilterKey: fix ambiguous relational operators in C++20Marc Mutz2022-07-122-8/+8
* Fix various [=] lambda captures to capture [this] insteadMarc Mutz2022-07-123-4/+5
* RenderViewBuilder: use QAspectManager::idealThreadCountPaul Lemire2022-07-122-6/+4
* Fix compile warningsMike Krus2022-06-294-3/+2
* Qt3DCore: includemocsMike Krus2022-06-2931-0/+64
* Qt3DInput: includemocsMike Krus2022-06-2926-0/+52
* QtAssimpSceneImportPlugin: includemocsMike Krus2022-06-291-0/+2
* QtGLTFSceneImportPlugin: includemocsMike Krus2022-06-291-0/+1
* QtDefaultGeometryLoaderPlugin: includemocsMike Krus2022-06-291-0/+2
* QtGLTFGeometryLoaderPlugin: includemocsMike Krus2022-06-291-0/+2
* Qt3DLogic: includemocsMike Krus2022-06-293-0/+5
* Qt3DRender: includemocsMike Krus2022-06-29105-0/+210